DIFF

Classes — C 527

CABase
CableReel
CachedEquipmentItemAttribute
CachedEquipmentStorage
CachedEquipmentStorageBase
CachedEquipmentStorageInventoryEntry
CachedEquipmentStorageQuery
CachedObjectsArrays
CachedObjectsParams
CacheObject
CAContinuousBase
CAContinuousCraft
CAContinuousDisinfectPlant
CAContinuousEmpty
CAContinuousEmptyMagazine
CAContinuousFertilizeGardenSlot
CAContinuousFill
CAContinuousFillBrakes
CAContinuousFillCoolant
CAContinuousFillFuel
CAContinuousFillOil
CAContinuousFillPowerGenerator
CAContinuousFish
CAContinuousLoadMagazine
CAContinuousMineRock
CAContinuousMineWood
CAContinuousQuantity
CAContinuousQuantityBloodTransfer
CAContinuousQuantityEdible
CAContinuousQuantityExtinguish
CAContinuousQuantityLiquidTransfer
CAContinuousQuantityRepeat
CAContinuousRepeat
CAContinuousRepeatFishing
CAContinuousRepeatPushBoat
CAContinuousRepeatPushCar
CAContinuousRepeatPushObject
CAContinuousRepeatStartEngine
CAContinuousTime
CAContinuousTimeCooking
CAContinuousTransferQuantity
CAContinuousWaterPlant
CAContinuousWaterSlot
CAContinuousWringClothes
CADummy
CAInteract
CAInteractLoop
CallQueueCallQueue Class provide "lazy" calls - when we don't want to execute function immediately but later during frame update (used mainly in UI)
usage:
CallQueueContext
CalmIdleSoundEvent
CalmMoveSoundEvent
Camera
CameraShake
CameraToolsMenu
CameraToolsMenuClientDIAG_DEVELOPER
CameraToolsMenuServerDIAG_DEVELOPER
CamoNet
CamoNetShelter
Candle
Candycane_Colorbase
Candycane_Green
Candycane_Red
Candycane_RedGreen
Candycane_Yellow
CaninaBerry
CanisterGasoline
Cannabis
CannabisSeeds
CannabisSeedsPack
CanOpener
Canteen
Canvas
CanvasBag_ColorBase
CanvasBag_Medical
CanvasBag_Olive
CanvasPants_Beige
CanvasPants_Blue
CanvasPants_ColorBase
CanvasPants_Grey
CanvasPants_Red
CanvasPants_Violet
CanvasPantsMidi_Beige
CanvasPantsMidi_Blue
CanvasPantsMidi_ColorBase
CanvasPantsMidi_Grey
CanvasPantsMidi_Red
CanvasPantsMidi_Violet
CanvasWidget
CarNative class for cars - handles physics simulation
CarBattery
CarchingResultFishingAction
CarContactData
CarControllerDEPRECATED class left for backwards compatibility, methods are available on car itself now
CarDoor
CargoBaserepresents base for cargo storage for entities
CargoContainer
CargoContainerRow
CargoGrid!PLATFORM_CONSOLE!SERVER_FOR_CONSOLE
CargoList
CargoPants_Beige
CargoPants_Black
CargoPants_Blue
CargoPants_ColorBase
CargoPants_Green
CargoPants_Grey
CarHornActionData
CarHornActionReceiveData
CarHornLongActionInput
CarHornShortActionInput
CarHud
CarLightBase
CarMove
CarOwnerState
Carp
CarpFilletMeat
CarRadiator
CarRearLightBase
CarScriptBase script class for cars
CarScriptMove
CarScriptOwnerState
CarTent
CarType
CarWheel
CarWheel_Ruined
CarWheelType
CASingleUse
CASingleUseBase
CASingleUseQuantity
CASingleUseQuantityEdible
CASingleUseTurnOnPlugged
Cassette
CatchingContextBase
CatchingContextFishingBase
CatchingContextFishingRodAction
CatchingContextPoissonBase
CatchingContextTrapFishLarge
CatchingContextTrapFishSmall
CatchingContextTrapLandSnare
CatchingContextTrapsBase
CatchingResultBase
CatchingResultBasic
CatchingResultTrapBase
CatchYieldBank
CatFoodCan
CatFoodCan_Opened
CattleProd
Cauldron
CCIBase
CCIDummy
CCINone
CCINonRuined
CCINotEmpty
CCINotPresent
CCINotRuinedAndDry
CCINotRuinedAndEmpty
CCIPresent
CCTBase
CCTCursor
CCTCursorNoObject
CCTCursorNoRuinCheck
CCTCursorParent
CCTDummy
CCTMan
CCTNone
CCTNonRuined
CCTObject
CCTParent
CCTSelf
CCTSurface
CCTTree
CCTWaterSurface
CCTWaterSurfaceEx
CEApi
CEItemProfile
CfgGameplayHandler
CfgGameplayJsoncontents of this class will be transfered to client upon connecting, with the variables in either initial state as set through the 'InitServer..()' call, or replaced with contents of the json configuration file if such file is both present and reading is enabled in server.cfg
CfgParam
CfgParamArray
CfgParamBool
CfgParamFloat
CfgParamInt
CfgParamString
CfgParamType
CfgPlayerRestrictedAreaHandler
CfgPlayerRestrictedAreaJsonData
CFIMSAEmpty
CFIMSAJammed
CFIMSALoaded
CFIMSAOpenned
CGame
ChainedDropAndKillPlayerLambda
ChainedDropAndRestrainLambda
Chainmail
Chainmail_Coif
Chainmail_Leggings
Chainsaw
ChamberFirst_InnerMagazine_SemiAutomatic_Basebase for bolt action rifles @NOTE name copies config base class
ChamberMultiBullet
CharacterCreationMenu
CharacterEntityCOMPONENT_SYSTEM
CharcoalMdfr
CharcoalTablets
ChaseMoveSoundEvent
Chatchannel type, possible values CCSystem(1) CCAdmin(2) CCDirect(4) CCMegaphone(8) CCTransmitter(16) CCPublicAddressSystem(32) CCBattlEye(64)
ChatInputMenu
ChatLine
CheckBoxWidget
CheckLocalisationPlugin
ChelateWater
ChelatingTablets
ChelationMdfr
ChemicalAgent
Chemlight_Blue
Chemlight_ColorBase
Chemlight_Green
Chemlight_Red
Chemlight_White
Chemlight_Yellow
ChemlightLight
ChernarusMap
ChernarusMap_Open
ChernarusPlusData
ChernarusSportShirt
ChestHolster
Chestplate
ChickenBreastMeat
ChickenFeather
ChildBag_Blue
ChildBag_ColorBase
ChildBag_Green
ChildBag_Red
CholeraAgent
CholeraMdfr
ChristmasHeadband_Antlers
ChristmasHeadband_ColorBase
ChristmasHeadband_Gingerbread
ChristmasHeadband_Lights_Antlers
ChristmasHeadband_Lights_Gingerbread
ChristmasHeadband_Lights_Trees
ChristmasHeadband_Trees
ChristmasTree
ChristmasTree_Green
Church
ChurchType
CigarettePack_Chernamorka
CigarettePack_ColorBase
CigarettePack_Merkur
CigarettePack_Partyzanka
CivilianBelt
CivilianSedan
CivilianSedan_Black
CivilianSedan_TEST
CivilianSedan_Wine
CivilianSedanFrontLight
CivilianSedanRearLight
CivSedanDoors_BackLeft
CivSedanDoors_BackLeft_Black
CivSedanDoors_BackLeft_BlackRust
CivSedanDoors_BackLeft_WhiteRust
CivSedanDoors_BackLeft_Wine
CivSedanDoors_BackLeft_WineRust
CivSedanDoors_BackRight
CivSedanDoors_BackRight_Black
CivSedanDoors_BackRight_BlackRust
CivSedanDoors_BackRight_WhiteRust
CivSedanDoors_BackRight_Wine
CivSedanDoors_BackRight_WineRust
CivSedanDoors_CoDriver
CivSedanDoors_CoDriver_Black
CivSedanDoors_CoDriver_BlackRust
CivSedanDoors_CoDriver_WhiteRust
CivSedanDoors_CoDriver_Wine
CivSedanDoors_CoDriver_WineRust
CivSedanDoors_Driver
CivSedanDoors_Driver_Black
CivSedanDoors_Driver_BlackRust
CivSedanDoors_Driver_WhiteRust
CivSedanDoors_Driver_Wine
CivSedanDoors_Driver_WineRust
CivSedanHood
CivSedanHood_Black
CivSedanHood_BlackRust
CivSedanHood_WhiteRust
CivSedanHood_Wine
CivSedanHood_WineRust
CivSedanTrunk
CivSedanTrunk_Black
CivSedanTrunk_BlackRust
CivSedanTrunk_WhiteRust
CivSedanTrunk_Wine
CivSedanTrunk_WineRust
CivSedanWheel
CivSedanWheel_Ruined
ClassSuper root of all classes in Enforce script
ClaymoreMine
ClaymoreMinePlacing
CleanHandsPrimarySoundEvent
CleanHandsSecondarySoundEvent
CleanHandsSoundEventBase
CleanRags
CleanWeapon
ClearSyringe
Cleaver
ClientData
ClientKickedModule
ClockBase
ClosableContainer
ClosableHeader
CloseScientificBriefcase
Clothing
Clothing_Base
ClothingType
ClutterCutter2x2
ClutterCutter6x6
ClutterCutterFireplace
ColdOperationBoots_Camo
ColdOperationBoots_ColorBase
ColdOperationBoots_Green
ColdOperationBoots_Grey
CollapsibleContainer
CollapsibleHeader
CollisionCheckData
CollisionInfoBase
CollisionOverlapCallback
ColorManager
Colors
ColorValuesData
ColourClothesLambda
Colt1911
Colt1911_Base
Colt1911Recoil
CombatBoots_Beige
CombatBoots_Black
CombatBoots_Brown
CombatBoots_ColorBase
CombatBoots_Green
CombatBoots_Grey
CombatKnife
CombinationLock
CombinationLock4
CommonColdMdfr
Compass
Component
ComponentAnimalBleeding
ComponentBodyStaging
ComponentCollisionBox
ComponentCollisionCapsule
ComponentEnergyManager
ComponentEntityDebug
ComponentInfo
ComponentResult
ComponentsBank
ConnectErrorClientModule
ConnectErrorScriptModule
ConnectErrorScriptModuleUI
ConnectErrorServerModule
ConnectionDialogue
ConnectionLost
ConsoleToolbarWidgetHandlerBase
Construction
ConstructionActionData
ConstructionBoxTrigger
ConstructionHelmet_Blue
ConstructionHelmet_ColorBase
ConstructionHelmet_Lime
ConstructionHelmet_Orange
ConstructionHelmet_Red
ConstructionHelmet_White
ConstructionHelmet_Yellow
ConstructionPart
ConsumeConditionData
ContactOutput structure for reporting collisions.
Container
Container_Base
ContainerLockedBase
ContainerWithCargo
ContainerWithCargoAndAttachments
ContainerWithElectricManager
ContaminatedArea_Base
ContaminatedArea_Dynamic
ContaminatedArea_DynamicBase
ContaminatedArea_Local
ContaminatedArea_Static
ContaminatedTrigger
ContaminatedTrigger_Dynamic
ContaminatedTrigger_Local
ContaminationStage1Mdfr
ContaminationStage2Mdfr
ContaminationStage3Mdfr
ContentDLCContentDLC is for query installed DLC (only as entitlement keys, not content)
ContextMenu
ContinuousActionProgress
ContinuousDefaultActionInput
ContinuousInteractActionInput
ContinuousWeaponManipulationActionInput
ControlSchemeManager
ControlsXbox
ControlsXboxNew
Cooking
CookingStand
CorpseData
CoughSoundEvent
CoughSymptom
CourierBag
CoverHeadOfTargetPlayerLambda
CowboyHat_black
CowboyHat_Brown
CowboyHat_ColorBase
CowboyHat_darkBrown
CowboyHat_green
CowPelt
CowSteakMeat
CoyoteBag_Brown
CoyoteBag_ColorBase
CoyoteBag_Green
CoyoteBag_Winter
CrabCan
CrabCan_Opened
CraftArmbandFlag
CraftArmbandRag
CraftArmbandRaincoat
CraftArrow
CraftArrowBone
CraftBait
CraftBaseBallBatBarbed
CraftBaseBallBatNailed
CraftBloodBagIV
CraftBolt
CraftBoltFeather
CraftBoneBait
CraftBoneHook
CraftBoneKnife
CraftBow
CraftBurlapStrips
CraftCamoNetShelter
CraftChristmasLightsHeadband
CraftCookingStand
CraftCourierBag
CraftDrysackBag
CraftFeathers
CraftFenceKit
CraftFireplace
CraftFishingRod
CraftFishNetTrap
CraftFoxHeaddress
CraftGasMask_Filter_Improvised
CraftGhillieAttachment
CraftGhillieBushrag
CraftGhillieHood
CraftGhillieSuit
CraftGhillieTop
CraftGorkaHelmetComplete
CraftGutsRope
CraftHandDrillKit
CraftImprovisedBag
CraftImprovisedExplosive
CraftImprovisedLeatherBag
CraftingManagerClient only - manage set up crafting on client
CraftLeatherCourierBag
CraftLeatherSack
CraftLongTorch
CraftMetalWire
CraftRabbitSnare
CraftRag
CraftRagRope
CraftSalineBagIV
CraftShelterKit
CraftSmallFishTrap
CraftSpearBone
CraftSpearStone
CraftSplint
CraftStoneKnife
CraftSuppressor
CraftTannedLeather
CraftTerritoryFlagKit
CraftTorch
CraftTripWire
CraftTruck01DoubleWheel
CraftWatchtowerKit
CraftWitchHoodCoif
CraftWoodenCrate
CraftWoodenHook
CraftWoodenPlank
CrashBase
CrashDebugDataDIAG_DEVELOPER
CrashSoundSets
CraterellusMushroom
CreditsDepartmentElement
CreditsDepartmentSection
CreditsElement
CreditsGraphicalElement
CreditsLoader
CreditsMenu
CrookedNose
Crossbow
Crossbow_Autumn
Crossbow_Basebase for Crossbow @NOTE name copies config base class
Crossbow_Black
Crossbow_Summer
Crossbow_Wood
CrossbowRecoil
CrossHair
CrossHairSelector
Crowbar
CrudeMachete
CTActor
CTEvent
CTKeyframe
CTObjectFollower
CTSaveStructure
CupidsBoltSimulation
CursorIcons
CustomResult
CutOutPepperSeeds
CutOutPumpkinSeeds
CutOutSeeds
CutOutTomatoSeeds
CutOutZucchiniSeeds
CylinderTriggerTrigger with cylinder shape
CZ527_Base
CZ527Recoil
CZ550_Base
CZ550Recoil
CZ61_Basebasic CZ61 Skorpion submachine gun
Cz61Recoil
CZ75_Base
Cz75Recoil