class ContaminatedTrigger_DynamicSource
ContaminatedTrigger_Dynamic › ContaminatedTrigger › EffectTrigger › CylinderTrigger › Trigger › TriggerEvents › ScriptedEntity › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 1
void ContaminatedTrigger_Dynamic()Members 1
protected int m_AreaStateUsed to get the state from linked area and update effects
Methods 3
void SetAreaState(int state)override protected void OnStayClientEvent(TriggerInsider insider, float deltaTime)override void OnVariablesSynchronized()References Class.Cast(), array.Count(), array.Get()