class floatSource
Constants 3
const float MIN = FLT_MINconst float MAX = FLT_MAXReferenced by Building.GetNearestDoorBySoundPos(), CatchingContextFishingRodAction.InitCatchingItemData(), CfgPlayerRestrictedAreaHandler.GetClosestArea()
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, CraftTannedLeather.CanDo(), CraftTannedLeather.Do(), DayZPlayerImplementFallDamage.DisplayFallDamageDebugInfo(), EntityAI.InitItemVariables(), FlashGrenade.OnExplosionEffects(), InfluenzaAgent.AutoinfectCheck(), Land_Underground_Panel.GetClosestDoor(), Land_WarheadStorage_PowerStation.GetClosestBunker(), MeleeTargeting.GetMeleeTargetEx(), MiscGameplayFunctions.GetClosestSafePos(), MiscGameplayFunctions.Truncate(), MiscGameplayFunctions.TruncateVec(), PlayerRestrictedAreaInstance.GetClosestSafePos3D(), PlayerRestrictedAreaInstance.ValidatePlayerRestrictedAreaPositions(), PlayerSoundEventBase.SendEvent(), PowerGeneratorStatic.GetClosestGenerator(), UndergroundHandlerClient.CalculateBreadCrumbs(), and Weapon_Base.LiftWeaponCheckEx()const float LOWEST = -FLT_MAX