DIFF

class FlashGrenadeSource

FlashGrenade Grenade_Base ExplosivesBase ItemBase InventoryItem EntityAI Entity ObjectTyped Object IEntity Managed

All members, including inherited

Constructors 2

void FlashGrenade()

removes possible obstacles made by items around the grenade(or on the same position)

void ~FlashGrenade()

Constants 1

const float FX_RANGE_MAX_MULT = 1.0
Referenced by OnExplosionEffects()

Methods 2

protected override void CreateLight()