| ActionConditionMask | 11 values | |
| ActionInputType | 7 values | |
| ActiveState | 3 values | Activation state of the physics controller in the physics world. |
| AnimatedGridSpacerEasingType | 5 values | |
| AnimBackType | 5 values | |
| AnimBootsType | 3 values | |
| AnimFlags | 7 values | |
| AnimPhysCorrectionTypeFEATURE_NETWORK_RECONCILIATION | 3 values | The replay system only replays outputs from animation. It does not replay animations and does not replay actual inputs. This means very often when a desync is detected, multiple corrections have to be sent before the simulation is stable. This is why we only ever actually use this system for when a player is in HumanCommandMove and HumanCommandFall. |
| AnimRangedWeaponType | 3 values | |
| AnimType | 2 values | |
| AnimUpperBodyType | 10 values | |
| BAREMAnimState | 2 values | |
| BAREMStableStateID | 9 values | |
| BARIMAnimState | 3 values | |
| BARIMStableStateID | 5 values | |
| BoatFluid | 1 values | Type of vehicle's fluid. (native, do not change or extend) |
| BoatSoundCtrl | 3 values | Boat's sound controller list. (native, do not change or extend) |
| CameraType | 2 values | |
| CarAutomaticGearboxMode | 4 values | Enumerated automatic gearbox modes. (native, do not change or extend) |
| CarDoorState | 3 values | |
| CarEngineSoundState | 8 values | |
| CarFluid | 8 values | Type of vehicle's fluid. (native, do not change or extend) |
| CarGear | 18 values | |
| CarGearboxType | 2 values | Enumerated gearbox types. (native, do not change or extend) |
| CarHeadlightBulbsState | 4 values | |
| CarRearLightType | 4 values | |
| CarSoundCtrl | 5 values | Car's sound controller list. (native, do not change or extend) |
| CartridgeType | 6 values | |
| CarWheelWaterState | 3 values | Enumerated car wheel water state. (native, do not change or extend) |
| CFIMSAAnimState | 3 values | |
| CFIMSAStableStateID | 5 values | |
| CharacterMovementCOMPONENT_SYSTEM | 4 values | |
| CharacterStanceCOMPONENT_SYSTEM | 6 values | |
| ChatChannelType | 7 values | |
| ClimbStates | 5 values | state of climb command |
| CollisionFlags | 6 values | |
| ConsoleActionToolbarMaskPLATFORM_CONSOLE | 11 values | |
| ConstructionMaterialType | 6 values | |
| ControlID | 13 values | |
| CookingMethodType | 6 values | |
| DamageType | 5 values | exposed from C++ (do not change) |
| DayZAnimalBehaviourAction | 19 values | defined in C++ |
| DayZAnimalBehaviourSlot | 19 values | defined in C++ |
| DayZAnimalConstants | 6 values | |
| DayZCreatureAIConstants | 1 values | |
| DayZCreatureAnimScriptDebugVarType | 3 values | |
| DayZGameState | 7 values | |
| DayZInfectedAttackGroupType | 2 values | |
| DayZInfectedConstants | 12 values | |
| DayZInfectedConstantsMovement | 4 values | |
| DayZInfectedDeathAnims | 4 values | |
| DayZLoadState | 16 values | |
| DayZPlayerConstants | 339 values | |
| DayZPlayerInstanceType | 6 values | defined in C++ |
| DebugActionType | 3 values | |
| DebugTextFlags | 7 values | |
| DefaultAnimState | 1 values | |
| DiagMenuIDs | 216 values | |
| DialogPriorityGAME_TEMPLATE | 3 values | |
| DialogResultGAME_TEMPLATE | 5 values | |
| Direction | 4 values | |
| DisconnectSessionFlags | 8 values | |
| DoubleBarrelAnimState | 1 values | |
| DoubleBarrelStableStateID | 9 values | |
| DSLevels | 5 values | |
| DSLevelsTemp | 7 values | |
| EAchievementActionId | 11 values | |
| EAchievementError | 5 values | |
| EAchievementHitId | 2 values | |
| EAchievementRangeId | 3 values | |
| EAchievementRankId | 3 values | |
| EAchievementTargetId | 2 values | |
| EActions | 91 values | |
| EActivationType | 3 values | |
| eAgents | 9 values | |
| EAlarmClockState | 4 values | |
| eAnimFinishType | 2 values | |
| EAnimPlayState | 3 values | |
| EAnimSoundEventID | 1 values | |
| EAnniversaryMusicStates | 3 values | |
| eAreaDecayStage | 5 values | |
| EAttExclusions | 22 values | |
| EBackendCredentials | 3 values | Credential parameters |
| EBackendError | 16 values | Backend error |
| EBackendRequest | 2 values | Backend request |
| eBadgeLevel | 4 values | |
| EBiosError | 24 values | Possible Error codes for bios API. This is the list of errors that can be returned from bios API. Errors after UNKNOWN are extended errors that are not present in the native API. |
| EBiosJoinType | 2 values | |
| EBiosPrivacyPermission | 4 values | See individual values for platform support and meaning. |
| EBiosPrivacyPrivilege | 4 values | See individual values for platform support and meaning. |
| eBleedingSourceType | 2 values | |
| eBloodyHandsTypes | 4 values | |
| EBoatEffects | 4 values | |
| EBoatEngineSoundState | 5 values | |
| EBoatOperationalState | 4 values | |
| EBoatSpeed | 5 values | |
| EBool | 2 values | |
| eBrokenLegs | 3 values | |
| EBuildingLockType | 6 values | |
| ECachedEquipmentItemCategory | 4 values | |
| ECachedEquipmentOperationMode | 2 values | |
| ECachedEquipmentPlacement | 3 values | |
| ECameraZoomType | 3 values | |
| eCaptureState | 6 values | |
| ECarDebugModeDIAG_DEVELOPER | 3 values | |
| ECarHornState | 3 values | |
| ECarOperationalState | 5 values | |
| ECatchingBaitCategories | 6 values | |
| ECharGender | 2 values | |
| EClientKicked | 118 values | |
| EConnectErrorClient | 17 values | |
| EConnectErrorScript | 4 values | |
| EConnectErrorServer | 27 values | |
| EConnectivityStatLevel | 3 values | |
| EConnectivityStatType | 4 values | |
| EConsoleButtonsControls | 19 values | |
| EConsumeType | 5 values | |
| EConsumptionPenaltyContext | 3 values | |
| EContaminationTypes | 4 values | |
| EControlSchemeState | 6 values | |
| eCookingPropertyIndices | 3 values | |
| ECrewMemberState | 3 values | |
| ECurveType | 3 values | |
| EDayZProfilesOptions | 16 values | |
| eDebugMode | 4 values | |
| EDependentOptions | 1 values | |
| EDeveloperMask | 5 values | |
| eDisplayElements | 17 values | |
| EDLCId | 2 values | |
| EDryingIncrementCategory | 4 values | keep the order in sync with cfgVehicles::Inventory_Base::dryingIncrements array |
| EDynamicMusicPlayerCategory | 7 values | |
| EEffectAreaType | 3 values | |
| EEnvironmentHeatcomfortBehaviorCategory | 2 values | Categories that are changing behavior of Heat comfort processing |
| EEnvironmentTemperatureComponent | 5 values | |
| eFertlityState | 2 values | |
| EffecterCommands | 5 values | |
| EffectType | 3 values | Enum to determine what type of effect the Effect is |
| EffectWidgetHandles | 1 values | |
| EffectWidgetsTypes | 14 values | |
| EffectWidgetSuspends | 2 values | |
| EFightLogicCooldownCategory | 1 values | Light / Heavy punches |
| EFireIgniteType | 4 values | |
| EFireworksState | 5 values | |
| eGardenSlotState | 2 values | |
| EGetParticleMode | 3 values | |
| EGeyserState | 4 values | |
| EGrenadeType | 4 values | |
| EHarvestType | 2 values | |
| EHudContextFlags | 12 values | |
| EHudElement | 8 values | |
| EInfectedSoundEventID | 7 values | |
| EInfectedSoundEventType | 1 values | |
| eInjuryHandlerLevels | 5 values | |
| eInjuryOverrides | 7 values | |
| eInjurySoundZones | 5 values | |
| EInputDeviceType | 3 values | |
| EInputRestrictors | 2 values | |
| EInventoryIconVisibility | 4 values | |
| EItemManipulationContext | 3 values | |
| EJsonApiError | 11 values | |
| ELEDColors | 2 values | |
| ELEDState | 3 values | |
| ELightDimmingState | 4 values | |
| eLockTypes | 5 values | |
| eMapMarkerTypes | 21 values | |
| EMapNavigationType | 4 values | |
| EMedicalDrugsType | 3 values | |
| EMeleeHitType | 12 values | |
| EMeleeTargetType | 2 values | |
| EmitorParam | 27 values | |
| eMixedSoundStates | 3 values | bits |
| eModifiers | 60 values | |
| eModifiersTickType | 3 values | |
| eModifierSyncIDs | 8 values | |
| EmoteSlots | 12 values | |
| eNotifiers | 17 values | |
| EnProfilerEnabledFlags | 4 values | There are 3 states which can be toggled that governs whether script profiling is enabled or not |
| EnProfilerFlags | 4 values | Flags that influences the behaviour of the EnProfiler API, applied through ...Flags functions |
| EnProfilerModule | 7 values | Current base scripted modules |
| EntityEvent | 19 values | Entity events for event-mask, or throwing event from code |
| EntityFlags | 16 values | Entity flags |
| EObjectTemperatureState | 9 values | |
| EPlantState | 5 values | |
| EPlayerSoundEventID | 35 values | |
| EPlayerSoundEventParam | 4 values | |
| EPlayerSoundEventType | 7 values | |
| EPlayerStates | 2 values | |
| EPlayerStats_current | 0 values | |
| EPlayerStats_v100 | 12 values | |
| EPlayerStats_v101 | 13 values | |
| EPlayerStats_v106 | 10 values | |
| EPlayerStats_v115 | 11 values | |
| EPollution | 2 values | |
| EPresenceNotifierNoiseEventType | 2 values | |
| EPSstatsFlags | 2 values | |
| EPulseType | 2 values | |
| ERecipeSanityCheck | 3 values | |
| eRemoteDebugType | 3 values | |
| ERemoteDetonatorLEDState | 2 values | |
| eRemoteStatType | 4 values | |
| EReplaceSoundEventID | 6 values | |
| ERestOption | 3 values | |
| ERestResultState | 12 values | |
| ERPCs | 179 values | |
| ErrorCategory | 7 values | ErrorCategory - To decide what ErrorHandlerModule needs to be called and easily identify where it came from |
| ErrorExSeverity | 3 values | |
| EScriptInvokerInsertFlags | 3 values | |
| EScriptInvokerRemoveFlags | 2 values | |
| ESmokeGrenadeState | 4 values | |
| ESortOrder | 2 values | |
| ESortType | 9 values | |
| ESoundEventType | 3 values | |
| eSoundHandlers | 5 values | |
| ESpawnVolumeVis | 4 values | |
| EStage | 3 values | |
| EStaminaConsumers | 10 values | |
| EStaminaModifiers | 11 values | |
| EStaminaMultiplierTypes | 6 values | |
| eStaminaState | 7 values | |
| eStaminaTendency | 2 values | |
| eStaminaZones | 3 values | |
| EStatLevels | 5 values | |
| ESubscriberSystemsDEVELOPER | 1 values | |
| eSwayStates | 5 values | |
| ESyncEvent | 3 values | |
| ETemperatureAccessPriority | 4 values | |
| ETemperatureAccessTypes | 6 values | |
| ETimeAccelCategoriesDIAG_DEVELOPER | 6 values | |
| ETimeOfDay | 2 values | |
| ETransformationAxis | 6 values | |
| EUndegroundDoorType | 2 values | |
| EUndegroundEntranceState | 16 values | |
| EUndergroundPresence | 4 values | |
| EUndergroundTriggerType | 4 values | |
| EVehicleDebugOutputTypeDIAG_DEVELOPER | 4 values | |
| eWateredState | 2 values | |
| EWaterLevels | 4 values | |
| EWaterSourceObjectType | 3 values | |
| EWeaponObstructionMode | 3 values | |
| EWeatherPhenomenon | 9 values | Weather phenomenon type |
| EWetnessLevel | 5 values | |
| eWireMaterial | 3 values | |
| eZoneType | 2 values | |
| FileAttr | 4 values | |
| FileMode | 3 values | |
| FindFileFlags | 3 values | |
| FindInventoryLocationType | 7 values | flags for searching locations in inventory |
| FindInventoryReservationMode | 4 values | |
| FirePlaceFailure | 2 values | |
| FireplaceFireState | 9 values | |
| FLAREAnimState | 2 values | |
| FLAREStableStateID | 4 values | |
| FoodStageType | 8 values | |
| GamepadAxis | 6 values | |
| GamepadButton | 15 values | |
| GestureCategories | 7 values | |
| GizmoSpaceMode | 3 values | |
| GizmoTransformMode | 5 values | |
| HandEventID | 17 values | identifier for events mainly for rpc purposes |
| HandStateID | 3 values | |
| HitDirectionModes | 3 values | |
| HitIndicatorType | 3 values | |
| HumanInputControllerOverrideType | 3 values | this file is interface to Human |
| HumanMoveCommandID | 15 values | |
| HumanRelativeHeadingMode | 2 values | |
| ImpactTypes | 5 values | |
| Ingredient | 3 values | |
| InjectTypes | 3 values | |
| InputTriggerGAME_TEMPLATE | 4 values | |
| InventoryCheckContext | 2 values | |
| InventoryCommandType | 8 values | |
| InventoryJunctureType | 2 values | |
| InventoryLocationType | 8 values | types of Inventory Location |
| InventoryMode | 4 values | NOTE: PREDICTIVE is not to be used at all in multiplayer |
| InventoryTraversalType | 4 values | tree traversal type, for more see http://en.wikipedia.org/wiki/Tree_traversal |
| InventoryValidationReason | 3 values | |
| InventoryValidationResult | 3 values | |
| ItemBehaviorType | 7 values | |
| JunctureRequestResult | 4 values | |
| KeyCode | 126 values | |
| LifeSpanState | 5 values | |
| LightFlags | 3 values | |
| LightSourceType | 3 values | |
| LightType | 4 values | |
| LockAction | 6 values | |
| MagnumAnimState | 1 values | |
| MagnumStableStateID | 2 values | |
| MouseState | 6 values | returns index of defined key in InputDevice by its name |
| MuzzleIndex | 2 values | |
| MuzzleState | 4 values | represents weapon's stable state (i.e. the basic states that the weapon will spend the most time in) |
| NetworkCompareResultFEATURE_NETWORK_RECONCILIATION | 3 values | NetworkCompareResult Result of comparison for how correction or approval should proceed |
| NetworkMoveStrategyFEATURE_NETWORK_RECONCILIATION | 3 values | NetworkMoveStrategy The strategy with which the Pawn is reconciled on the owner |
| NetworkRewindTypeFEATURE_NETWORK_RECONCILIATION | 4 values | NetworkRewindType The rewind type with which the Pawn is reconciled on the owner |
| NewsCategory | 3 values | |
| NotificationType | 7 values | |
| NVTypes | 12 values | |
| OBAnimState | 3 values | |
| ObjIntersect | 5 values | |
| OBStableStateID | 8 values | |
| OptionAccessType | 61 values | |
| OptionIDsScript | 12 values | Used for script-based game options. For anything C++ based, you would most likely use "Option Access Type" above |
| ParticleAutoDestroyFlags | 4 values | Flags to pass to ParticleSource.SetParticleAutoDestroyFlags |
| ParticleManagerSettingsFlags | 5 values | Flags for ParticleManagerSettings |
| ParticlePropertiesFlags | 4 values | |
| PDS_SYSTEMS | 8 values | |
| PersistentFlag | 1 values | |
| PGAreaType | 19 values | |
| PGPolyFlags | 17 values | |
| PhxInteractionLayers | 29 values | |
| PistolAnimState | 4 values | |
| PistolStableStateID | 11 values | |
| PlantType | 4 values | |
| PlayParticleFlags | 1 values | |
| PluginDayZCreatureAIDebugSyncMessageType | 9 values | |
| PostProcessEffectType | 25 values | Post-process effect type. \attention Keep enum names in synch with post-process effect material class names. Postfix "Effect" is appended automatically. |
| PostProcessPrioritiesCamera | 21 values | PPE type priorities, C++ based. DO NOT CHANGE ORDER! Used only when calling 'SetCameraPostProcessEffect' |
| PPEExceptions | 5 values | /brief IDs of custom PPE classes /note Currently used for various native exceptions that used to be handled outside of script-side postprocess system. /note Can be used for custom functionality as well, C++ permitting. |
| PPERequesterCategory | 5 values | |
| PPOperators | 11 values | PP operators, specify operation between subsequent layers |
| ProcessDirectDamageFlags | 4 values | |
| ProcessEventResult | 4 values | |
| ProjectileType | 3 values | |
| PSVrBrightnessRiskEnumGAME_TEMPLATE | 3 values | |
| PSVrDialogStatusEnumGAME_TEMPLATE | 4 values | |
| PSVrHeadRecenterFlagsEnumGAME_TEMPLATE | 2 values | |
| PSVrTrackingQualityEnumGAME_TEMPLATE | 4 values | |
| PumpShotgunAnimState | 1 values | |
| PumpShotgunStableStateID | 5 values | |
| QueryFlags | 5 values | |
| RadialMenuControlType | 2 values | |
| RadialQuickbarCategory | 2 values | |
| RandomGeneratorSyncUsage | 6 values | |
| RBFAnimState | 2 values | |
| RBFStableStateID | 7 values | |
| RBLAnimState | 3 values | |
| RBLStableStateID | 9 values | |
| RoadflareBurningState | 5 values | |
| RoadflareModelStates | 4 values | |
| RoadSurfaceDetection | 4 values | |
| RPTAnimState | 3 values | |
| RPTStableStateID | 5 values | |
| RSSAnimState | 1 values | |
| RSSStableStateID | 5 values | |
| ScreenWidthType | 3 values | |
| ScriptMenuPresetEnumGAME_TEMPLATE | 0 values | |
| SelectedPanel | 4 values | |
| ServerBrowserRightAreaView | 2 values | |
| ShapeFlags | 11 values | |
| ShapeType | 6 values | |
| SimulationState | 3 values | State/presence of the physics controller in physics world. When it's created as static, only SimulationState::NONE or SimulationState::COLLISION can be used. For dynamic ones, there is also SimulationState::SIMULATION for full dynamic simulation. |
| SKSAnimState | 3 values | |
| SKSStableStateID | 5 values | |
| SoundControllerAction | 3 values | |
| SoundTypeBottle | 2 values | |
| SoundTypeMine | 1 values | |
| SoundTypeTent | 2 values | |
| SoundTypeTrap | 1 values | |
| SSPAnimState | 2 values | |
| SSPStableStateID | 4 values | |
| StaticDefinesDOXYGEN | 23 values | |
| StopParticleFlags | 5 values | |
| SurfaceAnimationBone | 4 values | |
| SurfaceDetectionType | 2 values | |
| SymptomIDs | 20 values | |
| SymptomTypes | 2 values | |
| TabType | 5 values | |
| TFR | 3 values | |
| ThrowEntityFlags | 2 values | |
| TouchEventCOMPONENT_SYSTEM | 3 values | Entity touch event types |
| TraceFlags | 10 values | |
| TraceShape | 4 values | |
| TransferInventoryResult | 2 values | |
| TriggerShape | 3 values | |
| UseObjectsMode | 3 values | |
| VehicleAnimInstances | 10 values | |
| VideoCallback | 9 values | |
| VideoCommand | 7 values | Legacy, do not use |
| VideoState | 5 values | |
| VoiceEffectType | 3 values | |
| VoiceLevel | 3 values | |
| VRDeviceTypeGAME_TEMPLATE | 2 values | |
| VREyeGAME_TEMPLATE | 2 values | |
| VRHandEnumGAME_TEMPLATE | 2 values | |
| VRStatusGAME_TEMPLATE | 9 values | |
| WaveKind | 11 values | |
| WeaponActionChamberingLoaderTypes | 2 values | |
| WeaponActionChamberingTypes | 24 values | |
| WeaponActionFireTypes | 6 values | |
| WeaponActionMechanismTypes | 4 values | |
| WeaponActionReloadClipTypes | 2 values | |
| WeaponActionReloadTypes | 20 values | action types reload action types |
| WeaponActions | 11 values | |
| WeaponActionUnjammingTypes | 3 values | |
| WeaponEventID | 21 values | identifier for events. mainly for rpc purposes |
| WeaponEvents | 23 values | events |
| WeaponHideShowTypes | 10 values | |
| WeaponWithAmmoFlags | 8 values | |
| WeightDebugType | 5 values | |
| WeightUpdateType | 5 values | |
| WidgetAlignment | 5 values | |
| WidgetFlags | 26 values | |
| WindingOrder | 3 values | exposed from C++ (do not change) |
| XBAnimState | 2 values | |
| XBStableStateID | 4 values | |