| Class | ActionManager |
| Method | ActionManager.ActionManager(ActionManager) |
| Method | ActionManager.ActivateAction(string, int) |
| Method | ActionManager.ActivateContext(string, int) |
| Method | ActionManager.AddActionListener(string, InputTrigger, func) |
| Method | ActionManager.GetActionTriggered(string) |
| Method | ActionManager.IsActionActive(string) |
| Method | ActionManager.IsContextActive(string) |
| Method | ActionManager.LocalValue(string) |
| Method | ActionManager.RegisterAction(string) |
| Method | ActionManager.RegisterContext(string) |
| Method | ActionManager.SetContextDebug(string, bool) |
| Method | ActionManager.SetDebug(bool) |
| Method | ActionManager.SetParent(ActionManager) |
| Enum | DialogPriority |
| Enum value | DialogPriority.CRITICAL |
| Enum value | DialogPriority.INFORMATIVE |
| Enum value | DialogPriority.WARNING |
| Enum | DialogResult |
| Enum value | DialogResult.CANCEL |
| Enum value | DialogResult.NO |
| Enum value | DialogResult.OK |
| Enum value | DialogResult.PENDING |
| Enum value | DialogResult.YES |
| Constant | g_Game |
| Class | Game |
| Method | Game.FindEntity(string) |
| Field | Game.GameScript |
| Method | Game.GetBuildTime() |
| Method | Game.GetBuildVersion() |
| Method | Game.GetInputManager() |
| Method | Game.GetMenuManager() |
| Method | Game.GetScriptModule() |
| Method | Game.GetTickCount() |
| Method | Game.GetWorkspace() |
| Method | Game.GetWorldEntity() |
| Method | Game.GetWorldFile() |
| Method | Game.HideLoadingAnim() |
| Method | Game.OnAfterInit() |
| Method | Game.OnEvent(EventType, Param) |
| Method | Game.OnGameEnd() |
| Method | Game.OnGameStart() |
| Method | Game.OnUpdate(float) |
| Method | Game.RequestClose() |
| Method | Game.RequestReload() |
| Method | Game.SetDebug(bool) |
| Method | Game.SetWorldFile(string, bool) |
| Method | Game.ShowLoadingAnim() |
| Method | Game.SpawnComponentTemplate(IEntity, vobject) |
| Method | Game.SpawnEntity(typename) |
| Method | Game.SpawnEntityTemplate(vobject) |
| Method | Game.UpdateLoadingAnim(float, float) |
| Function | GameLibInit() |
| Class | GameSettings |
| Base class | GameSettings extends Settings |
| Field | GameSettings.Debug |
| Method | GameSettings.OnAnyChange() |
| Function | GetGame() |
| Class | InputManager |
| Base class | InputManager extends ActionManager |
| Method | InputManager.~InputManager() |
| Method | InputManager.InputManager(ActionManager) |
| Method | InputManager.RegisterActionManager(ActionManager) |
| Method | InputManager.ResetAction(string) |
| Method | InputManager.SetCursorPosition(int, int) |
| Method | InputManager.UnregisterActionManager(ActionManager) |
| Enum | InputTrigger |
| Enum value | InputTrigger.DOWN |
| Enum value | InputTrigger.PRESSED |
| Enum value | InputTrigger.UP |
| Enum value | InputTrigger.VALUE |
| Class | MenuBase |
| Base class | MenuBase extends ScriptedWidgetEventHandler |
| Method | MenuBase.~MenuBase() |
| Method | MenuBase.BindItem(string, func) |
| Method | MenuBase.Close() |
| Method | MenuBase.GetItemWidget(string) |
| Method | MenuBase.GetManager() |
| Method | MenuBase.GetRootWidget() |
| Method | MenuBase.GetUserId() |
| Method | MenuBase.MenuBase() |
| Method | MenuBase.OnMenuClose() |
| Method | MenuBase.OnMenuFocusGained() |
| Method | MenuBase.OnMenuFocusLost() |
| Method | MenuBase.OnMenuHide() |
| Method | MenuBase.OnMenuInit() |
| Method | MenuBase.OnMenuItem(string, bool, bool) |
| Method | MenuBase.OnMenuOpen() |
| Method | MenuBase.OnMenuShow() |
| Method | MenuBase.OnMenuUpdate(float) |
| Method | MenuBase.SetLabel(string, string) |
| Class | MenuBindAttribute |
| Field | MenuBindAttribute.m_MenuItemName |
| Method | MenuBindAttribute.MenuBindAttribute(string) |
| Class | MenuManager |
| Method | MenuManager.~MenuManager() |
| Method | MenuManager.CloseMenu(MenuBase) |
| Method | MenuManager.CloseMenuByPreset(ScriptMenuPresetEnum) |
| Method | MenuManager.CloseMenuByUserId(int) |
| Method | MenuManager.FindMenuByPreset(ScriptMenuPresetEnum) |
| Method | MenuManager.FindMenuByUserId(int) |
| Method | MenuManager.GetTopMenu() |
| Method | MenuManager.IsAnyDialogOpen() |
| Method | MenuManager.IsAnyMenuOpen() |
| Method | MenuManager.MenuManager() |
| Method | MenuManager.OpenDialog(ScriptMenuPresetEnum, int, int, bool) |
| Method | MenuManager.OpenMenu(ScriptMenuPresetEnum, int, bool) |
| Class | MessageBox |
| Base class | MessageBox extends MenuBase |
| Method | MessageBox.Ok() |
| Class | Oculus |
| Base class | Oculus extends VRDevice |
| Enum | PSVrBrightnessRiskEnum |
| Enum value | PSVrBrightnessRiskEnum.VR_BRIGHTNESS_RISK_HIGH |
| Enum value | PSVrBrightnessRiskEnum.VR_BRIGHTNESS_RISK_LOW |
| Enum value | PSVrBrightnessRiskEnum.VR_BRIGHTNESS_RISK_MAX |
| Enum | PSVrDialogStatusEnum |
| Enum value | PSVrDialogStatusEnum.VR_DIALOG_CANCELED |
| Enum value | PSVrDialogStatusEnum.VR_DIALOG_OK |
| Enum value | PSVrDialogStatusEnum.VR_DIALOG_RUNNING |
| Enum value | PSVrDialogStatusEnum.VR_DIALOG_UNKNOWN |
| Enum | PSVrHeadRecenterFlagsEnum |
| Enum value | PSVrHeadRecenterFlagsEnum.VR_RECENTER_ORIENTATION |
| Enum value | PSVrHeadRecenterFlagsEnum.VR_RECENTER_POSITION |
| Enum | PSVrTrackingQualityEnum |
| Enum value | PSVrTrackingQualityEnum.VR_TRACKING_QUALITY_FULL |
| Enum value | PSVrTrackingQualityEnum.VR_TRACKING_QUALITY_NONE |
| Enum value | PSVrTrackingQualityEnum.VR_TRACKING_QUALITY_NOT_VISIBLE |
| Enum value | PSVrTrackingQualityEnum.VR_TRACKING_QUALITY_PARTIAL |
| Class | RenderTarget |
| Base class | RenderTarget extends GenericEntity |
| Method | RenderTarget.~RenderTarget() |
| Field | RenderTarget.AutoInit |
| Field | RenderTarget.CameraIndex |
| Method | RenderTarget.EOnInit(IEntity, int) |
| Field | RenderTarget.ForceCreation |
| Field | RenderTarget.Height |
| Method | RenderTarget.Init() |
| Field | RenderTarget.m_RenderWidget |
| Field | RenderTarget.m_Show |
| Method | RenderTarget.RenderTarget(IEntitySource, IEntity) |
| Field | RenderTarget.Sort |
| Field | RenderTarget.Width |
| Field | RenderTarget.X |
| Field | RenderTarget.Y |
| Class | RenderTargetClass |
| Constant | RenderTargetSource |
| Class | ScriptCamera |
| Base class | ScriptCamera extends GenericEntity |
| Method | ScriptCamera.DebugInfo() |
| Method | ScriptCamera.EOnFrame(IEntity, float) |
| Field | ScriptCamera.FarPlane |
| Field | ScriptCamera.FOV |
| Field | ScriptCamera.FreeFly |
| Method | ScriptCamera.FreeFly(float) |
| Field | ScriptCamera.Index |
| Field | ScriptCamera.Inverted |
| Field | ScriptCamera.m_DbgListSelection |
| Field | ScriptCamera.m_DbgOptions |
| Field | ScriptCamera.m_GamepadFreeFly |
| Field | ScriptCamera.m_GamepadSensitivity |
| Field | ScriptCamera.m_MouseSensitivity |
| Field | ScriptCamera.NearPlane |
| Method | ScriptCamera.ScriptCamera(IEntitySource, IEntity) |
| Field | ScriptCamera.Speed |
| Field | ScriptCamera.Type |
| Class | ScriptCameraClass |
| Constant | ScriptCameraSource |
| Class | ScriptLight |
| Base class | ScriptLight extends GenericEntity |
| Method | ScriptLight.~ScriptLight() |
| Field | ScriptLight.Color |
| Field | ScriptLight.Flags |
| Field | ScriptLight.Intensity |
| Field | ScriptLight.m_light |
| Field | ScriptLight.Radius |
| Method | ScriptLight.ScriptLight(IEntitySource, IEntity) |
| Field | ScriptLight.Type |
| Class | ScriptLightClass |
| Constant | ScriptLightSource |
| Enum | ScriptMenuPresetEnum |
| Class | ScriptModel |
| Base class | ScriptModel extends GenericEntity |
| Method | ScriptModel.~ScriptModel() |
| Field | ScriptModel.Model |
| Method | ScriptModel.ScriptModel(IEntitySource, IEntity) |
| Field | ScriptModel.Type |
| Class | ScriptModelClass |
| Constant | ScriptModelSource |
| Class | Settings |
| Method | Settings.~Settings() |
| Method | Settings.OnAnyChange() |
| Method | Settings.OnApply() |
| Method | Settings.OnChange(string) |
| Method | Settings.OnLoad() |
| Method | Settings.OnReset() |
| Method | Settings.OnRevert() |
| Method | Settings.OnSave() |
| Method | Settings.Settings() |
| Class | SettingsMenu |
| Base class | SettingsMenu extends MenuBase |
| Method | SettingsMenu.AddSettings(typename) |
| Method | SettingsMenu.Apply() |
| Method | SettingsMenu.Back() |
| Method | SettingsMenu.Reset() |
| Method | SettingsMenu.Revert() |
| Method | SettingsMenu.Save() |
| Class | VRDevice |
| Base class | VRDevice extends Managed |
| Class | VRDevice_PS4 |
| Base class | VRDevice_PS4 extends VRDevice |
| Method | VRDevice_PS4.GetEyeOffset(VREye) |
| Method | VRDevice_PS4.GetHmdTrackingStatus(PSVrBrightnessRiskEnum, PSVrTrackingQualityEnum, PSVrTrackingQualityEnum) |
| Method | VRDevice_PS4.GetMoveTrackingStatus(VRHand, PSVrBrightnessRiskEnum, PSVrTrackingQualityEnum, PSVrTrackingQualityEnum) |
| Method | VRDevice_PS4.GetRecenterHeadFlags() |
| Method | VRDevice_PS4.GetServiceDialogStatus() |
| Method | VRDevice_PS4.GetSetupDialogStatus() |
| Method | VRDevice_PS4.ResetToDeviceFOV(VREye) |
| Method | VRDevice_PS4.Set2D(bool) |
| Method | VRDevice_PS4.SetEyeFOV(VREye, float, float, float, float) |
| Method | VRDevice_PS4.SetMinOutputColor(int) |
| Method | VRDevice_PS4.SetOversamplingFactor(float) |
| Method | VRDevice_PS4.SetRecenterHeadFlags(PSVrHeadRecenterFlagsEnum) |
| Method | VRDevice_PS4.ShowHmdServiceDialog() |
| Method | VRDevice_PS4.ShowHmdSetupDialog() |
| Method | VRDevice.GetDeviceType() |
| Method | VRDevice.GetEyeFOV(VREye, float, float, float, float) |
| Method | VRDevice.GetEyeOrientation(VREye) |
| Method | VRDevice.GetEyePosition(VREye) |
| Method | VRDevice.GetHandOrientation(VRHand) |
| Method | VRDevice.GetHandPosition(VRHand) |
| Method | VRDevice.GetHeadOrientation() |
| Method | VRDevice.GetHeadPosition() |
| Method | VRDevice.GetInstance() |
| Method | VRDevice.GetName() |
| Method | VRDevice.GetScale() |
| Method | VRDevice.GetStatusFlags() |
| Method | VRDevice.RecenterHeadTracking() |
| Method | VRDevice.SetScale(float) |
| Enum | VRDeviceType |
| Enum value | VRDeviceType.DEVICE_TYPE_OCULUS |
| Enum value | VRDeviceType.DEVICE_TYPE_PS4 |
| Enum | VREye |
| Enum value | VREye.VR_EYE_LEFT |
| Enum value | VREye.VR_EYE_RIGHT |
| Enum | VRHandEnum |
| Enum value | VRHandEnum.VR_HAND_LEFT |
| Enum value | VRHandEnum.VR_HAND_RIGHT |
| Enum | VRStatus |
| Enum value | VRStatus.VR_STATUS_CALIBRATING |
| Enum value | VRStatus.VR_STATUS_DISPLAY_LOST |
| Enum value | VRStatus.VR_STATUS_MOUNTED |
| Enum value | VRStatus.VR_STATUS_PRESENT |
| Enum value | VRStatus.VR_STATUS_SHOULD_QUIT |
| Enum value | VRStatus.VR_STATUS_SHOULD_RECENTER |
| Enum value | VRStatus.VR_STATUS_TRACKED |
| Enum value | VRStatus.VR_STATUS_UNKNOWN |
| Enum value | VRStatus.VR_STATUS_VISIBLE |
| Class | WorldEditorIngame |
| Base class | WorldEditorIngame extends MenuBase |
| Method | WorldEditorIngame.LoadWorld(string) |
| Method | WorldEditorIngame.SaveWorld() |
| Class | WorldsMenu |
| Base class | WorldsMenu extends GenericEntity |
| Method | WorldsMenu.~WorldsMenu() |
| Field | WorldsMenu.DEFAULT_WORLD |
| Method | WorldsMenu.EOnPostFrame(IEntity, int) |
| Method | WorldsMenu.GetWorldList() |
| Method | WorldsMenu.InsertWorldToList(string) |
| Method | WorldsMenu.LoadWorlds() |
| Field | WorldsMenu.m_DbgListSelection |
| Field | WorldsMenu.m_DbgOptions |
| Field | WorldsMenu.m_MouseWidget |
| Field | WorldsMenu.m_WorldsCount |
| Method | WorldsMenu.WorldsMenu(IEntitySource, IEntity) |
| Class | WorldsMenuClass |
| Constant | WorldsMenuSource |