class WorldsMenuClassGAME_TEMPLATESource
[EditorAttribute("box", "GameLib/Scripted", "Worlds menu", "-0.25 -0.25 -0.25", "0.25 0.25 0.25", "255 0 0 255")]
[EditorAttribute("box", "GameLib/Scripted", "Worlds menu", "-0.25 -0.25 -0.25", "0.25 0.25 0.25", "255 0 0 255")]
Class.member to scope