AchievementsXbox | Achievements | |
ActiveParameterRequestsMap | map<int,ref PPERequestParamDataBase> | |
AudioHandle | int[] | |
BaseContainer | int[] | |
BiosFriendInfoArray | array<ref BiosFriendInfo> | |
BiosPrivacyPermissionResultArray | array<ref BiosPrivacyPermissionResult> | |
BiosPrivacyUidResultArray | array<ref BiosPrivacyUidResult> | |
BleedChanceMaxMap | map<int,float> | |
Blend2DVector | Blend2D<vector> | |
BotTransition | FSMTransition<BotStateBase, BotEventBase, BotActionBase, BotGuardBase> | |
BuildingSuper | House | |
BuildingSuperType | HouseType | |
CachedItemAttributesPerCategory | map<ECachedEquipmentItemCategory, ref array<ref CachedEquipmentItemAttribute>> | |
CachedServerInfo | Param4<string, string, int, int> | |
CallID | int | |
CarContactCache | map<string, ref array<ref CarContactData>> | |
ChatChannel | int | |
ChatChannelEventParams | Param1<int> | |
ChatMessageEventParams | Param4<int, string, string, string> | |
ClientConnectedEventParams | Param2<string, string> | |
ClientDisconnectedEventParams | Param4<PlayerIdentity, Man, int, bool> | |
ClientNewEventParams | Param3<PlayerIdentity, vector, Serializer> | |
ClientNewReadyEventParams | Param2<PlayerIdentity, Man> | |
ClientPrepareEventParams | Param5<PlayerIdentity, bool, vector, float, int> | |
ClientReadyEventParams | Param2<PlayerIdentity, Man> | |
ClientReconnectEventParams | Param2<PlayerIdentity, Man> | |
ClientRespawnEventParams | Param2<PlayerIdentity, Man> | |
ClothingBase | Clothing | |
ComponentInfoArray | array<ref ComponentInfo> | |
ConfigParams | Param5<bool, string, int, string, int> | |
ConfigParamsEx | Param6<bool, string, int, string, int, string> | |
ConnectivityStatsUpdatedEventParams | Param1<PlayerIdentity> | |
DamageZoneMap | map<string,ref array<string>> | |
DayZCreatureAnimScriptDebugAnimEventData | Param4<float, string, int, string> | |
DayZCreatureAnimScriptDebugAnimPredictionData | Param1<string> | |
DayZCreatureAnimScriptDebugAnimTagData | Param1<string> | |
DayZProfilesOption | Param3<string, bool, bool> | |
DayZProfilesOptionBool | DayZProfilesOption | |
DayZProfilesOptionFloat | Param3<string, float, float> | |
DayZProfilesOptionInt | Param3<string, int, int> | |
dBlock | int[] | |
DebugTriggerInfoDIAG_DEVELOPER | Param7<vector, vector, vector, vector, float, string, array<ref TriggerInsider>> | |
DevSpawnItemParams | Param7<EntityAI, string, float, float, bool, string, FindInventoryLocationType> | |
dGeom | PhysicsGeom | |
dJoint | int[] | |
DLCOwnerShipFailedParams | Param1<string> | |
dMaterial | int[] | |
DoorFinishParams | Param2<int, bool> | |
DoorLockParams | Param1<int> | |
DoorStartParams | Param1<int> | |
ElementArray | array<ref KeybindingElementNew> | |
EnProfilerCountClassPair | Param2<int, typename> | |
EnProfilerCountFuncPair | Param2<int, string> | |
EnProfilerTimeClassPair | Param2<float, typename> | |
EnProfilerTimeFuncPair | Param2<float, string> | |
EventType | TypeID | |
FileHandle | int[] | |
FindFileHandle | int[] | |
Fog | WeatherPhenomenon | |
GameplayEffectDataMap | map<int,ref GameplayEffectsData> | |
GetServersResultRowArray | array<ref GetServersResultRow> | |
GizmoHandle | int | |
GrenadeBase | ItemGrenade | |
HandTransition | FSMTransition<HandStateBase, HandEventBase, HandActionBase, HandGuardBase> | |
hDecal | int[] | |
HLIGHT | int[] | |
HSOUNDENF_DONE | int[] | |
IEntityComponentSourceCOMPONENT_SYSTEM | int[] | |
IEntitySource | int[] | |
Inventory_Base | ItemBase | |
Inventory_BaseType | ItemBaseType | |
InventoryItemBase | ItemBase | |
InventoryItemSuper | ItemBase | |
KeyToUIElement | Param2<string, bool> | |
LightAISuper | LightAIBase | |
LocationParams | Param3<string, bool, vector> | |
LoginStatusEventParams | Param2<string, string> | |
LoginTimeEventParams | Param1<int> | |
LogoutCancelEventParams | Param1<Man> | |
LogoutEventParams | Param1<int> | |
LogoutInfo | Param2<int, string> | |
LogTemplate | Param3<string, string, string> | |
LogTemplateID | int | |
Magazine_Base | Magazine | |
ManSuper | ManBase | |
MapIterator | int | |
Material | int[] | |
MPConnectionCloseEventParams | Param2<int, string> | |
MPConnectionLostEventParams | Param1<int> | |
NetworkInputBufferEventParams | Param1<bool> | |
OLinkT | Link<Object> | |
OpticBase | ItemOptics | |
Overcast | WeatherPhenomenon | |
ParamsReadContext | Serializer | |
ParamsWriteContext | Serializer | |
ParseHandle | int[] | |
ParticlePropertiesArray | array<ref ParticleProperties> | |
ParticleSourceArray | array<ParticleSource> | |
PawnMoveReaderFEATURE_NETWORK_RECONCILIATION | Serializer | |
PawnMoveWriterFEATURE_NETWORK_RECONCILIATION | Serializer | |
PawnStateReaderFEATURE_NETWORK_RECONCILIATION | Serializer | |
PawnStateWriterFEATURE_NETWORK_RECONCILIATION | Serializer | |
Physics | int[] | |
Physics6DOFJoint | int[] | |
Physics6DOFSpringJoint | int[] | |
PhysicsBallSocketJoint | int[] | |
PhysicsBlock | int[] | |
PhysicsConeTwistJoint | int[] | |
PhysicsFixedJoint | int[] | |
PhysicsGeom | int[] | |
PhysicsHingeJoint | int[] | |
PhysicsJoint | int[] | |
PhysicsSliderJoint | int[] | |
PIXEL | bool | |
PlantSuper | WoodBase | |
PlayerDeathEventParams | Param2<DayZPlayer, Object> | |
PPETemplateDefBool | Param2<string,bool> | |
PPETemplateDefColor | Param5<string,float,float,float,float> | |
PPETemplateDefFloat | Param4<string,float,float,float> | |
PPETemplateDefInt | Param4<string,int,int,int> | |
PPETemplateDefResource | Param2<string,string> | |
PPETemplateDefTexture | Param2<string,string> | |
PPETemplateDefVector | Param2<string,ref array<float>> | |
PreloadEventParams | Param1<vector> | |
PresetParams | Param3<string, bool, bool> | |
ProgressEventParams | Param3<int, float, string> | |
ProxyInfoArray | array<ref BoxCollidingResult> | |
Rain | WeatherPhenomenon | |
ResourceBrowser | int[] | |
ResourceName | string | |
RespawnEventParams | Param1<int> | |
ScriptEditor | int[] | |
ScriptLogEventParams | Param1<string> | |
SendDiagRPCBasicParamDIAG_DEVELOPER | Param2<int,bool> | |
SendDiagRPCParamParamDIAG_DEVELOPER | Param3<int,bool,Param> | |
SendDiagRPCSelfBasicParamDIAG_DEVELOPER | Param1<int> | |
SendDiagRPCSelfParamParamDIAG_DEVELOPER | Param2<int,Param> | |
ServerFpsStatsUpdatedEventParams | Param4<float, float, int, int> | |
SetFreeCameraEventParams | Param1<FreeDebugCamera> | |
Snowfall | WeatherPhenomenon | |
SoundHandleCOMPONENT_SYSTEM | int[] | |
SQFConsoleEventParams | Param1<int> | |
StaminaCooldownParams | Param1<float> | |
SuppressorBase | ItemSuppressor | |
SurfaceInfo | int[] | |
SurfaceProperties | int[] | |
TActionAnimOverrideMap | map<typename,ref ActionOverrideData> | |
TAnimGraphCommand | int | |
TAnimGraphEvent | int | |
TAnimGraphTag | int | |
TAnimGraphVariable | int | |
TBoolArray | array<bool> | |
TButtonPairingInfo | map<int,ref array<Widget>> | |
TClassArray | array<Class> | |
TClassClassMap | map<Class, Class> | |
TClassFloatMap | map<Class, float> | |
TClassIntMap | map<Class, int> | |
TClassManagedMap | map<Class, Managed> | |
TClassManagedRefMap | map<Class, ref Managed> | |
TClassSet | set<Class> | |
TClassStringMap | map<Class, string> | |
TClassTypenameMap | map<Class, typename> | |
TClassVectorMap | map<Class, vector> | |
TFCallerArr | array<ref TFCaller> | |
TFloatArray | array<float> | |
TFloatSet | set<float> | |
TFResultArr | array<ref TFResult> | |
TimeAccelParamDIAG_DEVELOPER | Param3<bool, float, int> | |
TInputActionMap | map<typename,ref array<ActionBase_Basic>> | |
TIntArray | array<int> | |
TIntClassMap | map<int, Class> | |
TIntFloatMap | map<int, float> | |
TIntIntMap | map<int, int> | |
TIntManagedMap | map<int, Managed> | |
TIntManagedRefMap | map<int, ref Managed> | |
TIntSet | set<int> | |
TIntStringMap | map<int, string> | |
TIntTypenameMap | map<int, typename> | |
TIntVectorMap | map<int, vector> | |
TItemsMap | map<InventoryItem, vector> | |
TManagedArray | array<Managed> | |
TManagedClassMap | map<Managed, Class> | |
TManagedFloatMap | map<Managed, float> | |
TManagedIntMap | map<Managed, int> | |
TManagedManagedMap | map<Managed, Managed> | |
TManagedManagedRefMap | map<Managed, ref Managed> | |
TManagedRefArray | array<ref Managed> | |
TManagedRefClassMap | map<ref Managed, Class> | |
TManagedRefFloatMap | map<ref Managed, float> | |
TManagedRefIntMap | map<ref Managed, int> | |
TManagedRefManagedMap | map<ref Managed, Managed> | |
TManagedRefManagedRefMap | map<ref Managed, ref Managed> | |
TManagedRefSet | set<ref Managed> | |
TManagedRefStringMap | map<ref Managed, string> | |
TManagedRefTypenameMap | map<ref Managed, typename> | |
TManagedRefVectorMap | map<ref Managed, vector> | |
TManagedSet | set<Managed> | |
TManagedStringMap | map<Managed, string> | |
TManagedTypenameMap | map<Managed, typename> | |
TManagedVectorMap | map<Managed, vector> | |
TSelectableActionInfo | Param3<int, int, string> | |
TSelectableActionInfoWithColor | Param4<int, int, string, int> | |
TStringArray | array<string> | |
TStringClassMap | map<string, Class> | |
TStringFloatMap | map<string, float> | |
TStringIntMap | map<string, int> | |
TStringManagedMap | map<string, Managed> | |
TStringManagedRefMap | map<string, ref Managed> | |
TStringMap | map<string, string> | |
TStringSet | set<string> | |
TStringStringMap | map<string, string> | |
TStringTypenameMap | map<string, typename> | |
TStringVectorMap | map<string, vector> | |
TTypeNameActionInputMap | map<typename,ref ActionInput> | |
TTypenameArray | array<typename> | |
TTypeNameClassMap | map<typename, Class> | |
TTypeNameFloatMap | map<typename, float> | |
TTypeNameIntMap | map<typename, int> | |
TTypeNameManagedMap | map<typename, Managed> | |
TTypeNameManagedRefMap | map<typename, ref Managed> | |
TTypenameSet | set<typename> | |
TTypeNameStringMap | map<typename, string> | |
TTypeNameTypenameMap | map<typename, typename> | |
TTypeNameVectorMap | map<typename, vector> | |
TVectorArray | array<vector> | |
TypeID | int[] | |
UTemperatureSource | UniversalTemperatureSource | |
UTemperatureSourceDebug | UniversalTemperatureSourceDebug | |
vobject | int[] | |
VONStartSpeakingEventParams | Param2<string, string> | |
VONStateEventParams | Param2<bool, bool> | |
VONStopSpeakingEventParams | Param2<string, string> | |
WBModuleDef | int[] | |
WeaponTransition | FSMTransition<WeaponStateBase, WeaponEventBase, WeaponActionBase, WeaponGuardBase> | |
WidgetSource | int[] | |
WidgetType!DOXYGEN | TypeID | |
WindDirection | WeatherPhenomenon | |
WindMagnitude | WeatherPhenomenon | |
WindowsResizeEventParams | Param3<int, int, bool> | |
WorldEditor | int[] | |
WorldHandle | int[] | |
YieldsMap | map<int,ref YieldItemBase> | |