class ItemBaseType
ItemBaseType › InventoryItemType › EntityAIType › EntityType
Constructors 1
void ItemBaseType()References EntityType.ConfigGetBool(), EntityType.ConfigGetFloat(), CGame.ConfigGetFloat()
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, EntityType.ConfigGetInt(), EntityType.ConfigGetIntArray(), EntityType.ConfigGetString(), EntityType.ConfigGetTextArray(), EntityType.ConfigIsExisting(), string.Format(), EntityType.GetName(), Math.Max(), map.Set(), map.Set(), new TIntFloatMap(), new TStringArray(), m_CanBeDigged, m_CanBeSplit, m_CanShowQuantity, m_CleannessInit, m_CleannessMax, m_CleannessMin, m_CompatibleLocks, m_Count, m_DryingIncrements, m_HasQuantityBar, m_HeadHidingSelections, m_HeatIsolation, m_HideSelectionsBySlot, m_ItemAttachOffset, m_ItemBehaviour, m_ItemModelLength, m_LiquidContainerMask, m_LockSoundSet, m_LockType, m_QuickBarBonus, m_SoakingIncrements, m_TemperaturePerQuantityWeight, m_VarLiquidTypeInit, m_VarQuantityInit, m_VarQuantityMax, m_VarQuantityMin, m_VarStackMax, m_VarWetInit, m_VarWetMax, and m_VarWetMinMembers 30
bool m_CanShowQuantitybool m_HasQuantityBarbool m_CanBeDiggedReferenced by ItemBaseType()
bool m_HideSelectionsBySlotReferenced by ItemBaseType()
bool m_CanBeSplitReferenced by ItemBaseType()
int m_VarQuantityInitint m_VarQuantityMinint m_VarQuantityMaxint m_CleannessMinint m_CleannessMaxint m_LiquidContainerMaskReferenced by ItemBaseType()
int m_VarLiquidTypeInitReferenced by ItemBaseType()
int m_QuickBarBonusReferenced by ItemBaseType()
ref TIntArray m_CompatibleLocksReferenced by ItemBaseType()
int m_ItemBehaviour-1 = not specified; 0 = heavy item; 1= onehanded item; 2 = twohanded item
Referenced by ItemBaseType()
float m_VarStackMaxfloat m_VarWetMinfloat m_VarWetMaxReferenced by ItemBaseType()
float m_HeatIsolationReferenced by ItemBaseType()
float m_ItemModelLengthfloat m_ItemAttachOffsetOffset length for when the item is attached e.g. to weapon
float m_TemperaturePerQuantityWeightReferenced by ItemBaseType()
string m_LockSoundSetReferenced by ItemBaseType()
ref TIntFloatMap m_SoakingIncrementsReferenced by ItemBaseType()
ref TIntFloatMap m_DryingIncrementsReferenced by ItemBaseType()
ref TStringArray m_HeadHidingSelectionsReferenced by ItemBaseType()