class EntityType
Methods 12
proto native owned string GetName()Referenced by CarWheelType.SetReplacementTypes(), ConstructionDataTypeHolder.InitAttachmentGUIPartLinks(), DayZCreatureAIType.DayZCreatureAIType()
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, DayZInfectedType.RegisterAttacks(), EntityAIType.EntityAIType(), InventoryItemType.GetSlotAttachSoundSet(), InventoryItemType.GetSlotDetachSoundSet(), InventoryItemType.LoadAdditionalInfo(), InventoryItemType.LoadSoundEvents(), InventoryItemType.SetAttachSoundEvent(), InventoryItemType.SetDetachSoundEvent(), ItemBaseType.ItemBaseType(), and StaticObjectType.LoadCustomStepSounds()Referenced by ItemBaseType.ItemBaseType()
Get a raw strings from config entry.
entryName
Returns: value output string
Noteuse 'FormatRawConfigStringKeys' method to change localization keys to script-friendly
References ConfigGetInt()
proto native void ConfigGetTextArray(string entryName, out TStringArray values)Get array of strings from config entry.
entryNamevalue- output
Referenced by ItemBaseType.ItemBaseType()
proto native void ConfigGetTextArrayRaw(string entryName, out TStringArray values)Get array of raw strings from config entry.
entryNamevalue- output in raw format (localization keys '$STR_' are not translated).
Noteuse 'FormatRawConfigStringKeys' method to change localization keys to script-friendly
proto native void ConfigGetFloatArray(string entryName, out TFloatArray values)Get array of floats from config entry.
entryNamevalue- output
Get array of integers from config entry.
entryNamevalue- output
Referenced by ItemBaseType.ItemBaseType()
Checks if given entry exists.
entryName