reference float g_testVariable1 | | |
reference float g_testVariable2 | | |
reference float g_testVariable3 | | |
RenderTargetClass RenderTargetSourceGAME_TEMPLATE | | |
ScriptCameraClass ScriptCameraSourceGAME_TEMPLATE | | |
ScriptLightClass ScriptLightSourceGAME_TEMPLATE | | |
ScriptModelClass ScriptModelSourceGAME_TEMPLATE | | |
Game g_GameGAME_TEMPLATE | | |
const int ECE_NONE = 0 | | |
const int ECE_SETUP = 2 | process full entity setup (when creating NEW entity) | |
const int ECE_TRACE = 4 | trace under entity when being placed (from the point of creation) | |
const int ECE_CENTER = 8 | use center from shape (model) for placement | |
const int ECE_UPDATEPATHGRAPH = 32 | update navmesh when object placed upon it | |
const int ECE_ROTATIONFLAGS = 512 | enable rotation flags for object placement | |
const int ECE_CREATEPHYSICS = 1024 | create collision envelope and related physics data (if object has them) | |
const int ECE_INITAI = 2048 | init ai | |
const int ECE_AIRBORNE = 4096 | create flying unit in the air | |
const int ECE_EQUIP_ATTACHMENTS = 8192 | equip with configured ATTACHMENTS | |
const int ECE_EQUIP_CARGO = 16384 | equip with configured CARGO | |
const int ECE_EQUIP = 24576 | equip with configured (ATTACHMENTS + CARGO) | |
const int ECE_EQUIP_CONTAINER = 2097152 | populate DE/ group CONTAINER during spawn | |
const int ECE_LOCAL = 1073741824 | create object locally | |
const int ECE_NOSURFACEALIGN = 262144 | do not align object on surface/ terrain | |
const int ECE_KEEPHEIGHT = 524288 | keep height when creating object (do not use trace or placement on surface) | |
const int ECE_NOLIFETIME = 4194304 | do not set lifetime when creating the object | |
const int ECE_NOPERSISTENCY_WORLD = 8388608 | do not save this object in world | |
const int ECE_NOPERSISTENCY_CHAR = 16777216 | do not save this object in character | |
const int ECE_DYNAMIC_PERSISTENCY = 33554432 | spawns in without persistency, once player takes it, persistency will be enabled if available | |
const int ECE_IN_INVENTORY = 787456 | ECE_CREATEPHYSICS|ECE_KEEPHEIGHT|ECE_NOSURFACEALIGN | |
const int ECE_PLACE_ON_SURFACE = 1060 | ECE_CREATEPHYSICS|ECE_UPDATEPATHGRAPH|ECE_TRACE | |
const int ECE_OBJECT_SWAP = 787488 | ECE_CREATEPHYSICS|ECE_UPDATEPATHGRAPH|ECE_KEEPHEIGHT|ECE_NOSURFACEALIGN | |
const int ECE_FULL = 25126 | ECE_SETUP|ECE_TRACE|ECE_ROTATIONFLAGS|ECE_UPDATEPATHGRAPH|ECE_EQUIP | |
const int RF_NONE = 0 | | |
const int RF_FRONT = 1 | front side placement | |
const int RF_TOP = 2 | top side placement | |
const int RF_LEFT = 4 | left side placement | |
const int RF_RIGHT = 8 | right side placement | |
const int RF_BACK = 16 | back side placement | |
const int RF_BOTTOM = 32 | bottom side placement | |
const int RF_ALL = 63 | RF_FRONT|RF_TOP|RF_LEFT|RF_RIGHT|RF_BACK|RF_BOTTOM | |
const int RF_IGNORE = 64 | ignore placement RF flags - object will spawn as model was created | |
const int RF_TOPBOTTOM = 34 | RF_TOP|RF_BOTTOM | |
const int RF_LEFTRIGHT = 12 | RF_LEFT|RF_RIGHT | |
const int RF_FRONTBACK = 17 | RF_FRONT|RF_BACK | |
const int RF_RANDOMROT = 64 | allow random rotation around axis when placing | |
const int RF_ORIGINAL = 128 | use default placement setuped on object in config | |
const int RF_DECORRECTION = 256 | angle correction when spawning InventoryItem at Building angle | |
const int RF_DEFAULT = 512 | use default placement setuped on object in config | |
const static float NOTIFICATION_FADE_TIME = 3.0 | DEPRECATED (moved into NotificationSystem) | |
const int VIRTUAL_HUD_UPDATE_INTERVAL = 1000 | | |
const int DISCONNECT_SESSION_FLAGS_FORCE = int.MAX & ~DisconnectSessionFlags.IGNORE_WHEN_IN_GAME | | |
const int DISCONNECT_SESSION_FLAGS_JOIN = int.MAX & ~DisconnectSessionFlags.JOIN_ERROR_CHECK | | |
const int DISCONNECT_SESSION_FLAGS_ALL = int.MAX | | |
DayZGame g_Game | | |
const int EUABLAYER_ALL = 0 | Input layer type | |
const int EUABLAYER_HINTKEY = 1 | showing hints | |
const int EUABLAYER_VISKEY = 2 | visualisation | |
const int EUABLAYER_3 = 3 | | |
const int EUABLAYER_CAR = 4 | | |
const int EUABLAYER_HUMAN = 5 | | |
const int EUABLAYER_6 = 6 | | |
const int EUABLAYER_CUSTOM = 7 | custom | |
const int EUABLAYER_LOADING = 8 | keys during loading sequence | |
const int EUABACKLIT_NONE = 0 | Input backlit type | |
const int EUABACKLIT_ON = 1 | permanent ilumination | |
const int EUABACKLIT_2 = 2 | | |
const int EUABACKLIT_3 = 3 | | |
const int EUABACKLIT_FADEOUT_SLOW = 4 | slow fadeout | |
const int EUABACKLIT_FADEOUT_FAST = 5 | fast fadeout | |
const int EUABACKLIT_FADEIN_SLOW = 6 | slow in -> then stay on | |
const int EUABACKLIT_FADEIN_FAST = 7 | fast in -> then stay on | |
const int EUAB_OFF = 0 | all off | |
const int EUAB_LOGO_DAYZ = 10 | | |
const int EUAB_LOGO_CONNECTING = 11 | | |
const int EUAB_MENU_MAIN = 21 | | |
const int EUAB_CAR_OFF = 100 | sitting in car with engine off | |
const int EUAB_CAR_ON_NOLIGHTS = 101 | driving w/o lights (day) | |
const int EUAB_CAR_ON_LIGHTS = 102 | driving with headlights (night) | |
const int EUAB_CAR_STARTING = 103 | short starting animation | |
const int EUAB_CAR_ENTER = 104 | entering car | |
const int EUAB_CAR_LEAVE = 105 | leaving car | |
const int EUAB_CAR_CRASH = 106 | crashed | |
const int EUAB_PLR_WALK = 200 | | |
const int EUAB_PLR_RUN = 201 | | |
const int EUAB_PLR_SPRINT = 202 | | |
const int EUAB_PLR_SWIM = 203 | | |
const int EUAB_PLR_HITBY = 204 | | |
const int EUAB_PLR_CONSUME = 205 | | |
const int EUAB_PLR_CRAFTING = 206 | | |
const int EUAB_PLR_EMOTE = 207 | playing emote | |
const int EUAB_PLR_UNCONSCIOUS = 208 | | |
const int EUAB_PLR_DEAD = 209 | | |
const int EUAB_MODE_NIGHT = 300 | | |
const int EUAB_MODE_MORNING_BAD = 301 | | |
const int EUAB_MODE_MORNING_GOOD = 302 | | |
const int EUAB_MODE_DAY_FOGGY = 303 | | |
const int EUAB_MODE_DAY_OVERCAST = 304 | | |
const int EUAB_MODE_DAY_NICE = 305 | | |
const int EUAB_MODE_EVENING_BAD = 306 | | |
const int EUAB_MODE_EVENING_GOOD = 307 | | |
const int EUAB_MODE_FLASHLIGHT = 320 | | |
const int EUAB_MODE_CHEMLIGHT = 321 | | |
const int EUAB_OVERLAY_NONE = 400 | no overlay | |
const int EUAB_OVERLAY_CONTROLS = 401 | highlighted controls | |
const int EUAB_OVERLAY_STATUS = 402 | numpad + mouse used for health/ blood level visualisation | |
const int EUAB_OVERLAY_VON = 403 | VON status | |
Object _itemDEVELOPER | watched item goes here(LCTRL+RMB->Watch) | |
const int INDEX_NOT_FOUND = -1 | | |
const string NullStringArray[1] = { "" } | | |
const int PROGRESS_START = 0 | | |
const int PROGRESS_FINISH = 1 | | |
const int PROGRESS_PROGRESS = 2 | | |
const int PROGRESS_UPDATE = 3 | | |
const EventType StartupEventTypeID | no params | |
const EventType WorldCleaupEventTypeID | no params | |
const EventType MPSessionStartEventTypeID | no params | |
const EventType MPSessionEndEventTypeID | no params | |
const EventType MPSessionFailEventTypeID | no params | |
const EventType MPSessionPlayerReadyEventTypeID | no params | |
const EventType MPConnectionLostEventTypeID | params: \ref MPConnectionLostEventParams | |
const EventType MPConnectionCloseEventTypeID | params: \ref MPConnectionCloseEventParams | |
const EventType ProgressEventTypeID | params: \ref ProgressEventParams | |
const EventType NetworkManagerClientEventTypeID | no params | |
const EventType NetworkManagerServerEventTypeID | no params | |
const EventType DialogQueuedEventTypeID | no params | |
const EventType ChatMessageEventTypeID | params: \ref ChatMessageEventParams | |
const EventType ChatChannelEventTypeID | params: \ref ChatChannelEventParams | |
const EventType ClientConnectedEventTypeID | params: \ref ClientConnectedEventParams | |
const EventType ClientPrepareEventTypeID | params: \ref ClientPrepareEventParams | |
const EventType ClientNewEventTypeID | params: \ref ClientNewEventParams | |
const EventType ClientNewReadyEventTypeID | params: \ref ClientNewReadyEventParams | |
const EventType ClientRespawnEventTypeID | params: \ref ClientRespawnEventParams | |
const EventType ClientReconnectEventTypeID | params: \ref ClientReconnectEventParams | |
const EventType ClientReadyEventTypeID | params: \ref ClientReadyEventParams | |
const EventType ClientDisconnectedEventTypeID | params: \ref ClientDisconnectedEventParams | |
const EventType ClientRemovedEventTypeID | no params | |
const EventType ConnectivityStatsUpdatedEventTypeID | params: \ref ConnectivityStatsUpdatedEventParams | |
const EventType ServerFpsStatsUpdatedEventTypeID | params: \ref ServerFpsStatsUpdatedEventParams | |
const EventType LogoutCancelEventTypeID | params: \ref LogoutCancelEventParams | |
const EventType LoginTimeEventTypeID | params: \ref LoginTimeEventParams | |
const EventType RespawnEventTypeID | params: \ref RespawnEventParams | |
const EventType PreloadEventTypeID | params: \ref PreloadEventParams | |
const EventType LogoutEventTypeID | params: \ref LogoutEventParams | |
const EventType LoginStatusEventTypeID | params: \ref LoginStatusEventParams | |
const EventType SelectedUserChangedEventTypeID | no params | |
const EventType ScriptLogEventTypeID | params: \ref ScriptLogEventParams | |
const EventType VONStateEventTypeID | params: \ref VONStateEventParams | |
const EventType VONStartSpeakingEventTypeID | params: \ref VONStartSpeakingEventParams | |
const EventType VONStopSpeakingEventTypeID | params: \ref VONStopSpeakingEventParams | |
const EventType VONUserStartedTransmittingAudioEventTypeID | no params | |
const EventType VONUserStoppedTransmittingAudioEventTypeID | no params | |
const EventType PartyChatStatusChangedEventTypeID | no params | |
const EventType DLCOwnerShipFailedEventTypeID | params: \ref DLCOwnerShipFailedParams | |
const EventType SetFreeCameraEventTypeID | params: \ref SetFreeCameraEventParams | |
const EventType ConnectingStartEventTypeID | no params | |
const EventType ConnectingAbortEventTypeID | no params | |
const EventType PlayerDeathEventTypeID | params: \ref PlayerDeathEventParams | |
const EventType NetworkInputBufferEventTypeID | params: \ref NetworkInputBufferEventParams | |
const string AUTH_PREFIX = "#STR_MP_STEAM_AUTH_FAILED\n"PLATFORM_WINDOWS | | |
const string AUTH_PREFIX = "#STR_xbox_authentification_fail\n"!PLATFORM_WINDOWSPLATFORM_MSSTORE | | |
const string AUTH_PREFIX = "#STR_xbox_authentification_fail\n"!PLATFORM_WINDOWS!PLATFORM_MSSTOREPLATFORM_XBOX | | |
const string AUTH_PREFIX = "#STR_ps4_authentification_fail\n"!PLATFORM_WINDOWS!PLATFORM_MSSTORE!PLATFORM_XBOXPLATFORM_PS4 | | |
const string AUTH_PREFIX = "#STR_authentification_fail\n"!PLATFORM_WINDOWS!PLATFORM_MSSTORE!PLATFORM_XBOX!PLATFORM_PS4 | | |
const string LOGIN_PREFIX = "#STR_LOGIN_PREFIX"+"\n" | | |
const string RESPAWN_PREFIX = "#STR_RESPAWN_PREFIX"+"\n" | | |
const string VE_PREFIX = "#STR_VE_PREFIX"+"\n" | | |
const string VERIFY = "\n"+"#STR_VERIFY" | | |
const string MODS = "\n"+"#STR_MODS0"+"\n"+"#STR_MODS1"+"\n" | | |
const string SERVER_MUST_UPDATE = "\n"+"#STR_S_UPDATE" | | |
const string CLIENT_MUST_UPDATE = "\n"+"#STR_C_UPDATE" + VERIFY | | |
const string UNM_MESSAGE = "#STR_UNM_MESSAGE" | | |
static int GAME_STORAGE_VERSION = 142 | Game Class provide most "world" or global engine API functions. | |
const int BIT_INT_SIZE = 32 | | |
const int INPUT_UDT_STANDARD_ACTION_START = 1 | | |
const int INPUT_UDT_STANDARD_ACTION_END_REQUEST = 2 | | |
const int INPUT_UDT_STANDARD_ACTION_INPUT_END = 3 | | |
const int INPUT_UDT_QUICKABARSHORTCUT = 4 | | |
const int INPUT_UDT_MELEE_TARGET = 5 | | |
const int INPUT_UDT_WEAPON_ACTION = 6 | | |
const int INPUT_UDT_ITEM_MANIPULATION = 7 | | |
const int INPUT_UDT_INVENTORY = 8 | | |
const int INPUT_UDT_ADVANCED_PLACEMENT = 9 | | |
const int INPUT_UDT_WEAPON_REMOTE_EVENT = 10 | | |
const int INPUT_UDT_USER_MUTE_XBOX = 11 | | |
const int INPUT_UDT_HAND_REMOTE_EVENT = 12 | | |
const int INPUT_UDT_WEAPON_LIFT_EVENT = 13 | | |
const int INPUT_UDT_RESET_ADS = 14 | | |
const int INPUT_UDT_GESTURE = 15 | | |
const int INPUT_UDT_INVENTORY_CHECK = 16 | | |
const int PLUG_UNDEFINED = 0 | | |
const int PLUG_BATTERY_SLOT = 1 | | |
const int PLUG_COMMON_APPLIANCE = 2 | | |
const int PLUG_CROCODILE_PINS = 3 | | |
const int PLUG_CROCODILE_PINS_CHARGER = 4 | | |
const int PLUG_PAS_DEVICE = 5 | | |
const int PLUG_BARBED_WIRE = 6 | | |
const int PLUG_GAS_CAN_SLOT = 7 | | |
const int PLUG_VEHICLE_BATTERY_PINS = 8 | | |
const int NO_ATTACHMENT_ACTION = 0 | | |
const int PLUG_THIS_INTO_ATTACHMENT = 1 | | |
const int PLUG_ATTACHMENTS_INTO_THIS = 2 | | |
const CallID CALL_ID_SEND_LOG = 0 | | |
const CallID CALL_ID_SCR_CNSL_HISTORY_BACK = 1 | | |
const CallID CALL_ID_SCR_CNSL_HISTORY_NEXT = 2 | | |
const CallID CALL_ID_SCR_CNSL_ADD_PRINT = 3 | | |
const CallID CALL_ID_SCR_CNSL_GET_SQF_WATCHER = 4 | | |
const CallID CALL_ID_SCR_CNSL_SET_SQF_WATCHER_RESULT = 5 | | |
const CallID CALL_ID_SCENE_EDITOR_COMMAND = 6 | | |
const CallID CALL_ID_HIDE_INVENTORY = 7 | | |
const CallID CALL_ID_SCR_CNSL_GETSELECTEDITEM = 8 | | |
ref Dispatcher g_Dispatcher | | |
int g_DemoPlayerClass = 0 | | |
int g_DemoWeather = 0 | | |
int g_DemoTimeOfDay = 0 | | |
const int CFG_TYPE_STRING = 0 | | |
const int CFG_TYPE_INT = 1 | | |
const int CFG_TYPE_FLOAT = 2 | | |
const int CFG_TYPE_BOOL = 3 | | |
const int CFG_TYPE_ARRAY = 4 | | |
const int CFG_TYPE_PARAM = 5 | | |
const int BREATH_VAPOUR_LEVEL_MAX = 3 | | |
const int DEFAULT_TICK_TIME_ACTIVE = 3 | | |
const int DEFAULT_TICK_TIME_ACTIVE_SHORT = 1 | | |
const int DEFAULT_TICK_TIME_INACTIVE = 3 | | |
const int DEFAULT_TICK_TIME_INACTIVE_LONG = 10 | | |
const int DEBUG_PADDING_OFFSET = 2 | | |
const int MAX_QUEUE_SIZE = 5 | | |
const int MAX_QUICKBAR_SLOTS_COUNT = 10 | | |
const int MAX_NUMBER_OF_INGREDIENTS = 2 | | |
const int MAXIMUM_RESULTS = 10 | | |
const float DEFAULT_SPAWN_DISTANCE = 0.6 | | |
const float SOUNDS_HEARING_DISTANCE = 50 | | |
const float TICK_INTERVAL = 1 | | |
const float STAMINA_SOUND_TR1 = 0.55 | | |
const float STAMINA_SOUND_TR2 = 0.25 | | |
const int AC_UNCATEGORIZED = 0 | | |
const int AC_SINGLE_USE = 1 | | |
const int AC_CONTINUOUS = 2 | | |
const int AC_INTERACT = 3 | | |
const int AT_BUILD_PART = 193 | | |
const int AT_DISMANTLE_PART = 195 | | |
const int AT_DESTROY_PART = 209 | | |
const int AT_WPN_ATTACH_MAGAZINE = 1501 | | |
const int AT_WPN_SWAP_MAGAZINE = 1502 | | |
const int AT_WPN_DETACH_MAGAZINE = 1503 | | |
const int AT_WPN_LOAD_BULLET = 1504 | | |
const int AT_WPN_UNJAM = 1505 | | |
const int AT_WPN_EJECT_BULLET = 1506 | | |
const int AT_WPN_LOAD_MULTI_BULLETS_START = 1507 | | |
const int AT_WPN_LOAD_MULTI_BULLETS_END = 1508 | | |
const int AT_WPN_SET_NEXT_MUZZLE_MODE = 1509 | | |
const int NTFKEY_THIRSTY = 1 | | |
const int NTFKEY_HUNGRY = 2 | | |
const int NTFKEY_WARMTH = 3 | | |
const int NTFKEY_WETNESS = 4 | | |
const int NTFKEY_FRACTURE = 5 | | |
const int NTFKEY_HEALTHY = 6 | | |
const int NTFKEY_FEVERISH = 7 | | |
const int NTFKEY_SICK = 8 | | |
const int NTFKEY_STUFFED = 9 | | |
const int NTFKEY_BLEEDISH = 10 | | |
const int NTFKEY_BLOOD = 11 | | |
const int NTFKEY_LIVES = 12 | | |
const int NTFKEY_BACTERIA = 13 | | |
const int NTFKEY_POISONED = 14 | | |
const int NTFKEY_PILLS = 15 | | |
const int NTFKEY_HEARTBEAT = 16 | | |
const int NTFKEY_LEGS = 17 | | |
const int TENDENCY_STABLE = 0 | | |
const int TENDENCY_INC_LOW = 1 | | |
const int TENDENCY_INC_MED = 2 | | |
const int TENDENCY_INC_HIGH = 3 | | |
const int TENDENCY_DEC_LOW = 4 | | |
const int TENDENCY_DEC_MED = 5 | | |
const int TENDENCY_DEC_HIGH = 6 | | |
const float MAGNUM_ROTATION_POSITION_M1 = -0.167 | | |
const float MAGNUM_ROTATION_POSITION_0 = 0.0 | | |
const float MAGNUM_ROTATION_POSITION_1 = 0.167 | | |
const float MAGNUM_ROTATION_POSITION_2 = 0.334 | | |
const float MAGNUM_ROTATION_POSITION_3 = 0.500 | | |
const float MAGNUM_ROTATION_POSITION_4 = 0.668 | | |
const float MAGNUM_ROTATION_POSITION_5 = 0.835 | | |
const float MAGNUM_ROTATION_POSITION_6 = 1.0 | | |
ItemBase _itemBaseDEVELOPER | watched item goes here(LCTRL+RMB->Watch) | |
PlayerBase _playerDEVELOPER | | |
BoatScript _boatDIAG_DEVELOPER | | |
CarScript _carDIAG_DEVELOPER | | |
const float ACCEPTABLE_DISTANCE = 5 | | |
const int SANITY_CHECK_ACCEPTABLE_RESULT = ERecipeSanityCheck.NOT_OWNED_BY_ANOTHER_LIVE_PLAYER | ERecipeSanityCheck.CLOSE_ENOUGH | | |
ref PluginManager g_Plugins | | |
const int ITEMS_IN_ROW = 8 | | |
const int MAX_FAVORITES = 25 | | |
const int SERVER_BROWSER_PAGE_SIZE = 22PLATFORM_CONSOLE | | |
const int SERVER_BROWSER_PAGE_SIZE = 5!PLATFORM_CONSOLE | | |
static ref ScriptConsoleCameraValues s_ScriptConsoleValues | | |