Topics 84
Engine-facing APIs and constant tables the scripts group themselves into — math, physics, entities, UI and the rest. Classes and constants that belong to a topic link back to it.
- Colors 9
- InputDevice 29constants for input device - inputInterfaceDef.h
- Materials 17
- String constants 1
- Debug Shape API definition 5
- Debug UI API 1Immediate mode debug UI API
- Build defines 5Defines for different builds
- Platform defines 6Defines for platform the build is built for
- Server defines 5Defines for dedicated server code
- Developer RPC commandsConstants for sending developer RPC commands on server
- Emote ids305
26 topics
- Agent transmission system 17
- Barrel related functions constants 3
- Cars Contact 3Constants for car contact event
- Cars Fluids 4Constants for car fluids
- ChatMessagesVisibility 8Constants for toggle chat messages type visibility
- Configurations for Environment class 64
- Configurations for ItemsGenerator class 5
- Configurations for StaminaHandler class 39
- Controls locks 3Constants for toggling of alternate
- Custom animation events ID for emotes 3used mainly in suicide emotes
- Entity Temperature constants 28Constants for generic Entity temperature simulation
- Food decay constantsConstants for decay of various types of food.
- FOV settingsConstats for setting of DayZPlayerCamera FOV
- HUDVisibility 8Constants for toggling of HUD visibility
- Inventory constantsConstants for inventory
- Item Damage Relative Values (ItemBase.GetHealth01) 5Constants for relative Item Health handling
- Item Health States (ItemBase.GetHealthLevel) 5Constants for Item Health States
- Item Temperature Levels (ItemBase.GetTemperature) (ObjectTemperatureState) 9Constants for Item Temperature Levels
- Item Variables 8Constants for Item Variables
- Item Wetness States (ItemBase.GetWet) 10Constants for Item Wetness States
- Lifetime Refresher functionality constantsConstats for lifetime refresher (radius, default lifetime, frequency...)
- LiquidThroughputs 8Constants for liquid transfer speeds
- LiquidTypes 28Constants for liquid types
- Selectable action types ids 3These ids helsp diferentiate types of selectable actions
- User action internal state machine states 24
- Vehicle Constants 2Constants for vehicles
- Message commands5Messaging System - the numbers must be 0 or higher, and the highest number should not be bigger than NUM_OF_CHANNELS-1
- RPC commandsConstants for sending RPC commands on server
- Sync update commandsConstants for synchronization update commands
- System45
- World58
- WorldCommon 58