class ScriptModelClassGAME_TEMPLATESource
[EditorAttribute("box", "GameLib/Scripted", "Script model", "-0.25 -0.25 -0.25", "0.25 0.25 0.25", "255 0 0 255", "0 0 0 0", true, true, true)]
[EditorAttribute("box", "GameLib/Scripted", "Script model", "-0.25 -0.25 -0.25", "0.25 0.25 0.25", "255 0 0 255", "0 0 0 0", true, true, true)]
Class.member to scope