class StaticObjectType
StaticObjectType › EntityType
Constructors 1
void StaticObjectType()References LoadCustomStepSounds()
Members 1
protected ref map<int, ref SoundObjectBuilder> m_CustomVegetationSoundsMapstepEventID, SoundObjectBuilder>
Methods 2
protected void LoadCustomStepSounds()Referenced by StaticObjectType()
SoundObjectBuilder GetVegetationSoundBuilderFromEventID(int stepEventID)Referenced by DayZPlayerImplement.OnStepEvent()