DIFF

class Blend2D<Class T>Source

Constructors 1

void Blend2D()

Create new blend structure.

References m_Positions, m_Values, and m_Weights

Members 3

private ref array<vector> m_Positions
Referenced by Blend(), Blend2D(), Clear()
Show 1 more, Insert()
private ref array<T> m_Values
Referenced by Blend(), Blend2D(), Clear()
Show 1 more, Insert()
private ref array<float> m_Weights
Referenced by Blend(), Blend2D(), Clear()
Show 1 more, Insert()

Methods 3

void Insert(float posX, float posY, T value)

Insert new `value` at coordinate [posX, posY].

void Clear()

Empty the blend structure.

References array.Clear(), array.Clear(), array.Clear()
Show 3 more, m_Positions, m_Values, and m_Weights
T Blend(float posX, float posY)