class MenuManagerGAME_TEMPLATESource
Constructors 2
protected void MenuManager()GAME_TEMPLATEprotected void ~MenuManager()GAME_TEMPLATEMethods 10
proto native MenuBase OpenMenu(ScriptMenuPresetEnum preset, int userId = 0, bool unique = false)GAME_TEMPLATEproto native MenuBase OpenDialog(ScriptMenuPresetEnum preset, int priority = DialogPriority.INFORMATIVE, int iUserId = 0, bool unique = false)GAME_TEMPLATEproto native MenuBase FindMenuByPreset(ScriptMenuPresetEnum preset)GAME_TEMPLATEproto native MenuBase FindMenuByUserId(int userId)GAME_TEMPLATEproto native MenuBase GetTopMenu()GAME_TEMPLATEproto native bool IsAnyMenuOpen()GAME_TEMPLATEproto native bool IsAnyDialogOpen()GAME_TEMPLATEproto native bool CloseMenuByPreset(ScriptMenuPresetEnum preset)GAME_TEMPLATEproto native bool CloseMenuByUserId(int userId)GAME_TEMPLATEproto native bool CloseMenu(MenuBase menu)GAME_TEMPLATE