DIFF

class ScriptLightGAME_TEMPLATESource

ScriptLight GenericEntity IEntity Managed

All members, including inherited

Constructors 2

void ScriptLight(IEntitySource src, IEntity parent)GAME_TEMPLATE
References AddLight(), Color, Intensity
Show 2 more, m_light, and Radius
void ~ScriptLight()GAME_TEMPLATE
References RemoveLight(), and m_light

Members 6

Referenced by ScriptLight()
Referenced by ScriptLight()
Referenced by ScriptLight()