enum PistolAnimStateSource
| Name | Value | |
|---|---|---|
DEFAULT | 0 | default weapon state, closed and discharged |
OPENED_DISCHARGED | 1 | opened and discharged |
CLOSED_CHARGED | 2 | closed and charged |
JAMMED | 3 |
| Name | Value | |
|---|---|---|
DEFAULT | 0 | default weapon state, closed and discharged |
OPENED_DISCHARGED | 1 | opened and discharged |
CLOSED_CHARGED | 2 | closed and charged |
JAMMED | 3 |
Class.member to scope