enum SimulationStateSource
State/presence of the physics controller in physics world. When it's created as static, only SimulationState::NONE or SimulationState::COLLISION can be used. For dynamic ones, there is also SimulationState::SIMULATION for full dynamic simulation.
| Name | Value | |
|---|---|---|
NONE | body is not in simulation, nor in collision world | |
COLLISION | body is in collision world, but it's not simulated | |
SIMULATION | dynamic bodies are colliding and are simulated |