DIFF

enum SimulationStateSource

State/presence of the physics controller in physics world. When it's created as static, only SimulationState::NONE or SimulationState::COLLISION can be used. For dynamic ones, there is also SimulationState::SIMULATION for full dynamic simulation.

NameValue
NONE

body is not in simulation, nor in collision world

COLLISION

body is in collision world, but it's not simulated

SIMULATION

dynamic bodies are colliding and are simulated