DIFF

enum DayZPlayerConstantsSource

NameValue
DEBUG_MENU

--------------------------------------------------------- ---------------------- movement stances ----------------- ---------------------------------------------------------

DEBUG_TURNSLIDE

over turn slides / clamps

DEBUG_SHOWDEBUGPLUGIN

menu for showing debug plugin

DEBUG_SHOWINJURY

menu for showing injuries

DEBUG_SHOWEXHAUSTION

menu for showing exhaustion

DEBUG_ENABLEJUMP

menu for showing exhaustion

DEBUG_ENABLETALKING

option for showing talk command

STANCEIDX_ERECT

--------------------------------------------------------- ---------------------- movement stances ----------------- ---------------------------------------------------------

STANCEIDX_CROUCH
STANCEIDX_PRONE
STANCEIDX_RAISEDERECT
STANCEIDX_RAISEDCROUCH
STANCEIDX_RAISEDPRONE
STANCEIDX_RAISED
STANCEMASK_ERECT

stance masks

STANCEMASK_CROUCH
STANCEMASK_PRONE
STANCEMASK_RAISEDERECT
STANCEMASK_RAISEDCROUCH
STANCEMASK_RAISEDPRONE
STANCEMASK_ALL

STANCEMASK_ERECT | STANCEMASK_CROUCH | STANCEMASK_PRONE | STANCEMASK_RAISEDERECT | STANCEMASK_RAISEDCROUCH | STANCEMASK_RAISEDPRONE

STANCEMASK_NOTRAISEDSTANCEMASK_ERECT | STANCEMASK_CROUCH | STANCEMASK_PRONE
STANCEMASK_RAISEDSTANCEMASK_RAISEDERECT | STANCEMASK_RAISEDCROUCH | STANCEMASK_RAISEDPRONE
MOVEMENT_IDLE

movements - masks

MOVEMENT_WALK

0x2

MOVEMENT_RUN

0x4

MOVEMENT_SPRINT

0x8

ROTATION_DISABLE

rotation modes

ROTATION_ENABLE
MOVEMENTIDX_SLIDE-2

movement idx

MOVEMENTIDX_IDLE0
MOVEMENTIDX_WALK1
MOVEMENTIDX_RUN2
MOVEMENTIDX_SPRINT3
MOVEMENTIDX_CROUCH_RUN4
MELEE_LIGHT0

melee hit type

MELEE_HEAVY1
VEHICLECLASS_CAR

vehicle classes

VEHICLECLASS_HELI
VEHICLECLASS_BOAT
VEHICLESEAT_DRIVER

vehicle seats

VEHICLESEAT_CODRIVER
VEHICLESEAT_PASSENGER_L
VEHICLESEAT_PASSENGER_R
DEATH_DEFAULT-1

death types

DEATH_PULL_OUT_TRANSPORT

transport death -> death - special handling for pulling a dead player out of a vehicle

DEATH_BODY

locomotion -> death - normal death animation while a player is conciscious

DEATH_FAST

locomotion -> death - faster animation, for impulse driven deaths, i.e. hit by vehicle

DEATH_WATER

swimming -> death

DEATH_FALL

falling -> death

DEATH_UNCON_ON_LAND

unconscious -> death - while not in water

DEATH_UNCON_IN_WATER

unconscious -> death - while in water

COMMANDID_NONE

command ids - main movement commands

COMMANDID_MOVE

type is int (overridden from C++) - normal movement (idle, walk, run, sprint, ... )

COMMANDID_ACTION

type is int (overridden from C++) - full body action

COMMANDID_MELEE

type is int (overridden from C++) - melee attacks

COMMANDID_MELEE2

type is int (overridden from C++) - melee attacks

COMMANDID_FALL

type is int (overridden from C++) - falling

COMMANDID_DEATH

type is int (overridden from C++) - dead

COMMANDID_DAMAGE

type is int (overridden from C++) - fullbody damage

COMMANDID_LADDER

type is int (overridden from C++) - ladder

COMMANDID_UNCONSCIOUS

type is int (overridden from C++) - unconscious

COMMANDID_SWIM

type is int (overridden from C++) - swimming

COMMANDID_VEHICLE

type is int (overridden from C++) - vehicle

COMMANDID_CLIMB

type is int (overridden from C++) - climb

COMMANDID_SCRIPT

type is int (overridden from C++) - all scripted commands

COMMANDID_MOD_LOOKAT

modifier commands - additive behaviour

COMMANDID_MOD_WEAPONS

weapons - always on

COMMANDID_MOD_ACTION

action - additive action

COMMANDID_MOD_DAMAGE

damage - additive damage

CMD_ACTIONINT_INTERRUPT-2

internal action commands used in HumanCommandActionCallback.InternalCommand()

CMD_ACTIONINT_FINISH-1

secondary ending (finishing action, eg running out of water while drinking, not all actions have this)

CMD_ACTIONINT_END0

end action (stopping action, without finish, all actions have this)

CMD_ACTIONINT_ACTION1

one time secondary action within an action

CMD_ACTIONINT_ACTIONLOOP2

loop secondary action within an action

CMD_ACTIONMOD_DRINK0

-------------------------- modifier (differential animation)

CMD_ACTIONMOD_EAT1

erc,cro [end, end2]

CMD_ACTIONMOD_EMPTY_VESSEL2

erc,cro [end]

CMD_ACTIONMOD_CATCHRAIN3

erc,cro [end]

CMD_ACTIONMOD_VIEWCOMPASS7

erc,cro [end]

CMD_ACTIONMOD_ITEM_TUNE9

erc,cro [end]

CMD_ACTIONMOD_GIVEL10

erc,cro [end]

CMD_ACTIONMOD_GIVER11

erc,cro [end]

CMD_ACTIONMOD_SHAVE12

erc,cro [end]

CMD_ACTIONMOD_FILLMAG13

erc,cro [end]

CMD_ACTIONMOD_EMPTYMAG14

erc,cro [end]

CMD_ACTIONMOD_OPENITEM15

erc,cro [end]

CMD_ACTIONMOD_TAKETEMPSELF18

erc,cro [end]

CMD_ACTIONMOD_VIEWMAP19

erc,cro [end]

CMD_ACTIONMOD_RAISEITEM20

erc,cro [end]

CMD_ACTIONMOD_SEARCHINVENTORY21

erc,cro [end]

CMD_ACTIONMOD_CRAFTING22

erc,cro [end]

CMD_ACTIONMOD_RESTRAINEDSTRUGGLE23

erc,cro [end, end2]

CMD_ACTIONMOD_COVERHEAD_SELF24

erc,cro [end, end2]

CMD_ACTIONMOD_COVERHEAD_TARGET25

erc,cro [end, end2]

CMD_ACTIONMOD_SET_ALARM250
CMD_ACTIONMOD_SET_KITCHENTIMER252
CMD_ACTIONMOD_RESET_KITCHENTIMER253
CMD_ACTIONMOD_BLOODTEST254

erc,cro [end]

CMD_ACTIONMOD_BLOODTESTOTHER255

erc,cro [end]

CMD_ACTIONMOD_PICKUP_HANDS500

erc,cro

CMD_ACTIONMOD_PICKUP_INVENTORY501

erc,cro

CMD_ACTIONMOD_LICKBATTERY502

erc,cro

CMD_ACTIONMOD_LIGHTFLARE503

erc,cro

CMD_ACTIONMOD_LITCHEMLIGHT504

erc,cro

CMD_ACTIONMOD_UNPINGRENAGE505

erc,cro

CMD_ACTIONMOD_OPENDOORFW506

erc,cro

CMD_ACTIONMOD_OPENLID507

erc,cro

CMD_ACTIONMOD_CLOSELID508

erc,cro

CMD_ACTIONMOD_ITEM_ON509

erc,cro

CMD_ACTIONMOD_ITEM_OFF510

erc,cro

CMD_ACTIONMOD_BATONEXTEND511

erc,cro

CMD_ACTIONMOD_BATONRETRACT512

erc,cro

CMD_ACTIONMOD_UNLOCKHANDCUFFTARGET513

erc,cro

CMD_ACTIONMOD_FISHINGRODEXTEND514

erc,cro

CMD_ACTIONMOD_FISHINGRODRETRACT515

erc,cro

CMD_ACTIONMOD_CLEANHANDSBOTTLE516

erc,cro

CMD_ACTIONMOD_OPENITEM_ONCE517

erc,cro

CMD_ACTIONMOD_ATTACHSCOPE518

erc,cro

CMD_ACTIONMOD_ATTACHBARREL519

erc,cro

CMD_ACTIONMOD_EMPTYSEEDSPACK520

erc,cro

CMD_ACTIONMOD_INTERACTONCE521

erc,cro

CMD_ACTIONMOD_ATTACHITEM522

erc,cro

CMD_ACTIONMOD_CLOSEITEM_ONCE523

erc,cro,pne

CMD_ACTIONMOD_FOLDITEM_ONCE524

erc,cro

CMD_ACTIONMOD_UNFOLDITEM_ONCE525

erc,cro

CMD_ACTIONMOD_PRESS_TRIGGER526

erc,cro

CMD_ACTIONMOD_STOP_ALARM251
CMD_ACTIONMOD_EAT_PILL527

erc,cro

CMD_ACTIONMOD_EAT_TABLET528

erc,cro

CMD_ACTIONMOD_HEATPACK529

erc,cro

CMD_ACTIONMOD_DROPITEM_HANDS900

erc, cro

CMD_ACTIONMOD_DROPITEM_INVENTORY901

erc, cro

CMD_ACTIONFB_DRINK0

-------------------------- fb (full body)

CMD_ACTIONFB_EAT1

pne [end, end2]

CMD_ACTIONFB_CATCHRAIN3

pne [end]

CMD_ACTIONFB_ITEM_TUNE9

pne [end]

CMD_ACTIONFB_GIVEL10

pne [end]

CMD_ACTIONFB_GIVER11

pne [end]

CMD_ACTIONFB_FILLMAG13

pne [end]

CMD_ACTIONFB_EMPTYMAG14

pne [end]

CMD_ACTIONFB_DRINKPOND50

cro [end]

CMD_ACTIONFB_DRINKWELL51

cro [end]

CMD_ACTIONFB_FILLBOTTLEWELL52

cro [end]

CMD_ACTIONFB_FIREESTINGUISHER53

erc [end]

CMD_ACTIONFB_WRING54

cro [end]

CMD_ACTIONFB_FISHING56

cro [action (check fish), end(catch fish), end2(not catching anything ]

CMD_ACTIONFB_CPR57

cro [end]

CMD_ACTIONFB_BANDAGE58

cro [end]

CMD_ACTIONFB_CRAFTING59

cro [end]

CMD_ACTIONFB_INTERACT60

erc,cro [end]

CMD_ACTIONFB_FORCEFEED62

erc,cro [end]

CMD_ACTIONFB_BANDAGETARGET63

erc,cro [end]

CMD_ACTIONFB_SPRAYPLANT64

cro [end]

CMD_ACTIONFB_STARTFIRE65

cro [end]

CMD_ACTIONFB_ANIMALSKINNING66

cro [end]

CMD_ACTIONFB_WASHHANDSWELL67

cro [end]

CMD_ACTIONFB_WASHHANDSPOND68

cro [end]

CMD_ACTIONFB_SALINEBLOODBAGTARGET69

erc,cro [end]

CMD_ACTIONFB_SALINEBLOODBAG70

erc,cro [end]

CMD_ACTIONFB_STITCHUPSELF71

erc,cro [end]

CMD_ACTIONFB_VOMIT72

cro [end]

CMD_ACTIONFB_UNRESTRAINTARGET73

erc,cro [end (finish cutting), end2 (cancel cutting)]

CMD_ACTIONFB_RESTRAINTARGET74

erc,cro [end (finish tying up), end2 (cancel tying up)]

CMD_ACTIONFB_CHECKPULSE76

cro [end]

CMD_ACTIONFB_CLEANWOUNDSTARGET78

erc, cro [end]

CMD_ACTIONFB_COLLECTBLOODSELF81

erc, cro [end]

CMD_ACTIONFB_EMPTY_VESSEL82

erc, cro [end]

CMD_ACTIONFB_OPENITEM83

pne [end]

CMD_ACTIONFB_HACKBUSH85

erc [end, end2]

CMD_ACTIONFB_HACKTREE86

erc [end, end2]

CMD_ACTIONFB_TAKETEMPSELF87

pne [end]

CMD_ACTIONFB_DIG88

erc [end, end2]

CMD_ACTIONFB_DIGUPCACHE89

erc [end, end2]

CMD_ACTIONFB_DIGMANIPULATE90

erc [end, end2]

CMD_ACTIONFB_DEPLOY_HEAVY95

erc [end, end2]

CMD_ACTIONFB_DEPLOY_2HD96

cro [end, end2]

CMD_ACTIONFB_DEPLOY_1HD97

cro [end, end2]

CMD_ACTIONFB_BLOWFIREPLACE98

cro [end]

CMD_ACTIONFB_VIEWMAP99

pne [end]

CMD_ACTIONFB_VIEWCOMPASS100

pne [end]

CMD_ACTIONFB_FILLBOTTLEPOND101

erc, cro [end]

CMD_ACTIONFB_PLACING_HEAVY102

erc [end, end2]

CMD_ACTIONFB_PLACING_2HD103

cro [end, end2]

CMD_ACTIONFB_PLACING_1HD104

cro [end, end2]

CMD_ACTIONFB_CUTBARK105

erc,cro [end, end2]

CMD_ACTIONFB_VIEWNOTE106

erc,cro,pne [end]

CMD_ACTIONFB_SEARCHINVENTORY107

pne [end]

CMD_GESTUREFB_LOOKOPTICS108

erc,cro,pne [end]

CMD_ACTIONFB_MINEROCK109

erc [end, end2]

CMD_ACTIONFB_RAISEITEM110

pne [end]

CMD_ACTIONFB_RESTRAINEDSTRUGGLE111

,pne [end, end2]

CMD_ACTIONFB_RESTRAINSELF112

erc,cro [end]

CMD_ACTIONFB_ASSEMBLE113

erc,cro [end, end2]

CMD_ACTIONFB_DISASSEMBLE114

erc,cro [end, end2]

CMD_ACTIONFB_FLAME_REPAIR115

erc, cro

CMD_ACTIONFB_TURN_VALVE116

erc

CMD_ACTIONFB_SET_ALARM250

erc,cro ??not sure

CMD_ACTIONFB_SHOVEL_DIG117

cro [end, end2]

CMD_ACTIONFB_VEHICLE_PUSH118

erc

CMD_ACTIONFB_PATCHING_TIRE119

cro [end]

CMD_ACTIONFB_PATCHING_DUCTTAPE120

cro [end]

CMD_ACTIONFB_PATCHING_SEWING121

cro [end]

CMD_ACTIONFB_PATCHING_LEATHER_SEWING_KIT122

cro [end]

CMD_ACTIONFB_SPLITTING_FIREWOOD123

cro [end]

CMD_ACTIONFB_BREAKING_STICK124

cro [end]

CMD_ACTIONFB_CLEANING_WEAPON125

cro [end]

CMD_ACTIONFB_EATING_SNOW126

cro [end]

CMD_ACTIONFB_FILLING_CONTAINER_SNOW127

cro [end]

CMD_ACTIONFB_DIGGIN_WORMS128

erc,cro [end]

CMD_ACTIONFB_PICKUP_HANDS500

pne

CMD_ACTIONFB_PICKUP_INVENTORY501

pne

CMD_ACTIONFB_LICKBATTERY502

pne

CMD_ACTIONFB_LIGHTFLARE503

pne

CMD_ACTIONFB_LITCHEMLIGHT504

pne

CMD_ACTIONFB_UNPINGRENAGE505

pne

CMD_ACTIONFB_ITEM_ON506

pne

CMD_ACTIONFB_ITEM_OFF507

pne

CMD_ACTIONFB_HANDCUFFTARGET508

erc,cro

CMD_ACTIONFB_MORPHINE509

cro

CMD_ACTIONFB_INJECTION510

cro

CMD_ACTIONFB_INJECTIONTARGET511

erc,cro

CMD_ACTIONFB_DRINKSIP512

cro

CMD_ACTIONFB_CLEANHANDSBOTTLE513

pne

CMD_ACTIONFB_OPENITEM_ONCE514

pne

CMD_ACTIONFB_POKE515

cro

CMD_ACTIONFB_ATTACHSCOPE516

pne

CMD_ACTIONFB_ATTACHBARREL517

pne

CMD_ACTIONFB_RESTRAIN518

erc,cro,pne

CMD_ACTIONFB_PICKUP_HEAVY519

erc

CMD_ACTIONFB_PRESS_TRIGGER526

pne

CMD_ACTIONFB_RAISE_FLAG600

erc?

CMD_ACTIONFB_LOWER_FLAG601

erc?

CMD_ACTIONFB_STOP_ALARM251
CMD_ACTIONFB_EAT_PILL527

pne

CMD_ACTIONFB_EAT_TABLET528

pne

CMD_ACTIONFB_HEATPACK529

pne

CMD_ACTIONFB_DROPITEM_HANDS900

pne, pne back

CMD_TRAILER_MASK3006

--------------------------------------------------------- ---------------------- TRAILER -------------------------- ---------------------------------------------------------

CMD_TRAILER_MASK_023007
CMD_TRAILER_MASK_CHAINS3008
CMD_TRAILER_MASK_DALLAS3009
CMD_TRAILER_MASK_HOXTON3010
CMD_TRAILER_MASK_WOLF3011
CMD_ACTIONMOD_STARTENGINE300

--------------------------------------------------------- ---------------------- VEHICLES ------------------------- ---------------------------------------------------------

CMD_ACTIONMOD_TOOTHORN301

[end]

CMD_ACTIONMOD_DRIVER_DOOR_OPEN400
CMD_ACTIONMOD_DRIVER_DOOR_CLOSE401
CMD_ACTIONMOD_CODRIVER_DOOROPEN402
CMD_ACTIONMOD_CODRIVER_DOORCLOSE403
CMD_ACTIONMOD_STOPENGINE404
CMD_ACTIONMOD_SHIFTGEAR405
CMD_ACTIONMOD_HEADLIGHT406
CMD_GESTUREMOD_GREETING1000

--------------------------------------------------------- ---------------------- GESTURES ------------------------- --------------------------------------------------------- modifier (differential animation)

CMD_GESTUREMOD_POINT1001

erc,cro [end]

CMD_GESTUREMOD_THUMB1002

erc,cro [end, CMD_ACTIONINT_ACTION to switch to THUMB DOWN]

CMD_GESTUREMOD_THUMBDOWN1003

erc,cro [end, CMD_ACTIONINT_ACTION to switch to THUMB UP]

CMD_GESTUREMOD_SILENCE1004

erc,cro [end]

CMD_GESTUREMOD_TAUNT1005

erc,cro [end]

CMD_GESTUREMOD_TIMEOUT1006

erc,cro [end]

CMD_GESTUREMOD_HEART1007

erc,cro [end]

CMD_GESTUREMOD_FACEPALM1008

erc,cro [end]

CMD_GESTUREMOD_WATCHING1009

erc,cro [end]

CMD_GESTUREMOD_HOLD1010

erc,cro [end]

CMD_GESTUREMOD_LISTENING1011

erc,cro [end]

CMD_GESTUREMOD_POINTSELF1012

erc,cro [end]

CMD_GESTUREMOD_LOOKATME1013

erc,cro [end]

CMD_GESTUREMOD_OKAY1014

erc,cro [end]

CMD_GESTUREMOD_RPS10000

erc [SPECIAL, SEE BELOW]

CMD_ACTIONINT_RPS_ROCK10

RPS Internal Gesture

CMD_ACTIONINT_RPS_PAPER11

RPS Internal Gesture

CMD_ACTIONINT_RPS_SCISSORS12

RPS Internal Gesture

CMD_GESTUREMOD_THROAT1100

erc,cro

CMD_GESTUREMOD_CLAP1101

erc,cro

CMD_GESTUREMOD_DABBING1102

erc,cro

CMD_GESTUREMOD_MOVE1103

erc,cro

CMD_GESTUREMOD_DOWN1104

erc,cro

CMD_GESTUREMOD_COME1105

erc,cro

CMD_GESTUREMOD_TAUNTKISS1106

erc,cro

CMD_GESTUREMOD_TAUNTELBOW1107

erc,cro

CMD_GESTUREMOD_TAUNTTHINK1108

erc,cro

CMD_GESTUREMOD_NODHEAD1109

erc,cro

CMD_GESTUREMOD_SHAKEHEAD1110

erc,cro

CMD_GESTUREMOD_SHRUG1111

erc,cro

CMD_GESTUREMOD_SURRENDER1112

erc

CMD_GESTUREMOD_SURRENDERIN1112

erc

CMD_GESTUREMOD_SURRENDEROUT1113

erc

CMD_GESTUREFB_GREETING1000

-------------------------- fb (full body)

CMD_GESTUREFB_POINT1001

pne [end]

CMD_GESTUREFB_THUMB1002

pne [end, CMD_ACTIONINT_ACTION to switch to THUMB DOWN]

CMD_GESTUREFB_THUMBDOWN1003

pne [end, CMD_ACTIONINT_ACTION to switch to THUMB UP]

CMD_GESTUREFB_SILENCE1004

pne [end]

CMD_GESTUREFB_TAUNT1005

pne [end]

CMD_GESTUREFB_TIMEOUT1006

pne [end]

CMD_GESTUREFB_HEART1007

pne [end]

CMD_GESTUREFB_WATCHING1009

pne [end]

CMD_GESTUREFB_HOLD1010

pne [end]

CMD_GESTUREFB_LISTENING1011

pne [end]

CMD_GESTUREFB_POINTSELF1012

pne [end]

CMD_GESTUREFB_LOOKATME1013

pne [end]

CMD_GESTUREFB_OKAY1014

pne [end]

CMD_GESTUREFB_SALUTE1050

erc [end]

CMD_GESTUREFB_CAMPFIRE1051

cro [end]

CMD_GESTUREFB_LYINGDOWN1052

cro [end]

CMD_GESTUREFB_SOS1053

erc [end]

CMD_GESTUREFB_SITA1054

cro [end]

CMD_GESTUREFB_SITB1055

cro [end]

CMD_GESTUREFB_DABBING1056

erc, cro [end]

CMD_GESTUREFB_KNEEL1057

cro [end]

CMD_GESTUREFB_THROAT1100

pne

CMD_GESTUREFB_MOVE1103

pne

CMD_GESTUREFB_DOWN1104

pne

CMD_GESTUREFB_COME1105

pne

CMD_GESTUREFB_TAUNTKISS1106

pne

CMD_GESTUREFB_TAUNTTHINK1108

pne

CMD_GESTUREFB_DANCE1109

erc

CMD_GESTUREFB_NODHEAD1110

pne

CMD_GESTUREFB_SHAKEHEAD1111

pne

CMD_GESTUREFB_SHRUG1112

pne

CMD_GESTUREFB_SURRENDER1113

cro,pne

CMD_GESTUREFB_SURRENDERIN1113

cro,pne

CMD_GESTUREFB_SURRENDEROUT1114

cro,pne

CMD_TRAILER_WAKE_UP3000

--------------------------------------------------------- ---------------------- TRAILER -------------------------- ---------------------------------------------------------

CMD_TRAILER_DEAD_BODY3001
CMD_TRAILER_WALKIE_TALKIE3002
CMD_TRAILER_WOUNDED3003
CMD_TRAILER_WALK_AWAY3004
CMD_TRAILER_DEAD3005
CMD_SUICIDEFB_1HD2000

--------------------------------------------------------- ---------------------- SUICIDE -------------------------- --------------------------------------------------------- fb (full body)

CMD_SUICIDEFB_FIREAXE2001

erc [end (cancel), end2 (commit)]

CMD_SUICIDEFB_PITCHFORK2002

erc [end (cancel), end2 (commit)]

CMD_SUICIDEFB_PISTOL2003

cro [end (cancel), end2 (commit)]

CMD_SUICIDEFB_RIFLE2004

cro [end (cancel), end2 (commit)]

CMD_SUICIDEFB_SWORD2005

erc [end (cancel), end2 (commit)]

CMD_SUICIDEFB_UNARMED2006

cro [end (cancel), end2 (commit)]

CMD_SUICIDEFB_WOODAXE2007

erc [end (cancel), end2 (commit)]

CMD_SUICIDEFB_SPEAR2008

erc [end (cancel), end2 (commit)]

CMD_SUICIDEFB_SICKLE2009

cro [end (cancel), end2 (commit)]

CMD_SUICIDEFB_HOE2010

erc [end (cancel), end2 (commit)]