enum OptionIDsScriptSource
Used for script-based game options. For anything C++ based, you would most likely use "Option Access Type" above
| Name | Value | |
|---|---|---|
OPTION_HUD | 100 | starts at 100 to avoid ID conflict with AT_ |
OPTION_HUD_VEHICLE | ||
OPTION_CROSSHAIR | ||
OPTION_GAME_MESSAGES | ||
OPTION_ADMIN_MESSAGES | ||
OPTION_PLAYER_MESSAGES | ||
OPTION_QUICKBAR | ||
OPTION_SERVER_INFO | ||
OPTION_BLEEDINGINDICATION | ||
OPTION_CONNECTIVITY_INFO | ||
OPTION_HUD_BRIGHTNESS | ||
OPTION_AMBIENT_MUSIC_MODE |