enum CollisionFlagsSource
| Name | Value | |
|---|---|---|
FIRSTCONTACT | In many cases only collided=true/false is enough | |
NEARESTCONTACT | We want only one, the nearest contact | |
ONLYSTATIC | Only static objects | |
ONLYDYNAMIC | Only dynamic objects | |
ONLYWATER | Only water components (legacy support for "walk on geometry") | |
ALLOBJECTS | Valid when CF_FIRST_CONTACT, we get first contact for each object |