enum EntityEventSource
Entity events for event-mask, or throwing event from code
| Name | Value | |
|---|---|---|
TOUCH | entity was touched by other entity | |
VISIBLE | entity is visible, so part of the rendering other WorldClass extra frame index result false should be rendered, true shoudn't be rendered | |
NOTVISIBLE | entity is not visible, will not be part of rendering other WorldClass extra frame index | |
FRAME | new frame event, called each frame other WorldClass extra frame index | |
POSTFRAME | event at the end of each frame or when entity is moved during the frame other WorldClass | |
INIT | event called after the world is created, including all entities other WorldClass | |
JOINTBREAK | ||
SIMULATE | ||
POSTSIMULATE | ||
PHYSICSMOVE | ||
CONTACT | ||
EXTRA | ||
ANIMEVENT | ||
SOUNDEVENT | ||
PHYSICSSTEADY | ||
USER | ||
ENTER | ||
LEAVE | ||
ALL | Mask of all events |