DIFF

enum NetworkRewindTypeFEATURE_NETWORK_RECONCILIATIONSource

NetworkRewindType The rewind type with which the Pawn is reconciled on the owner

NameValue
NOT_SETFEATURE_NETWORK_RECONCILIATION

Rewind type hasn't been set yet by C++, meaning RewindState can process through any of the paths below. Internally treated as REPLAY NOTE: DROP may stil be set but it could cause destruction of state which would require additional states to be sent

DROPFEATURE_NETWORK_RECONCILIATION

Rewind can't be perfomed, we treat this rewind as just acknlowledgement

REPLAYFEATURE_NETWORK_RECONCILIATION

Rewind requests moves to be replayed

ADDITIVEFEATURE_NETWORK_RECONCILIATION

Rewind requests special behaviour where the moves just become additive, akin to how BacktrackingComponent works