enum StopParticleFlagsSource
| Name | Value | |
|---|---|---|
NONE | No flags | |
RESET | Reset state after stopping | |
IMMEDIATE | Flag will make the particle stop immediately, taking it out of simulation and clearing VISIBLE flag NoteBy default the particle will gradually fade NoteNote that when using IMMEDIATE, it is possible to call PlayParticle and it will resume from the moment it stopped Which is not possible by default, as the gradual fade is accomplished by nulling the lifetime | |
VISIBLE | Is default behaviour, but can be used in conjuction with IMMEDIATE which hides it when this flag is not present | |
PAUSE | (SPF_IMMEDIATE | SPF_VISIBLE) "Freezes" the particle while keeping it visible |