DIFF

enum InventoryModeSource

NOTE: PREDICTIVE is not to be used at all in multiplayer

NameValue
PREDICTIVE

'Predictive' means that the operation uses Client-Side Prediction, i.e. the action runs the same code on both, client AND server

LOCAL

'Local' operation executes from where it is run

JUNCTURE

'Juncture' operation is used whenever there is possibility of race condition, i.e. two players picking same item from ground

SERVER

'Server' mode operation is required if and only if the operation runs only on server (creates and/or destroys objects)