DIFF

enum WeaponActionChamberingTypesSource

NameValue
CHAMBERING_END-1
CHAMBERING_ONEBULLET_OPENED0

chambering action types

CHAMBERING_ONEBULLET_CLOSED1
CHAMBERING_ONEBULLET_CLOSED_UNCOCKED2
CHAMBERING_ONEBULLET_UNIQUE_OPENED3
CHAMBERING_ONEBULLET_UNIQUE_CLOSED4
CHAMBERING_TWOBULLETS_START6

plays one bullet, then second, then ends, when CHAMBERING_TWOBULLETS_END arise, it's canceled

CHAMBERING_TWOBULLETS_END7

- one bullet reload with closed mechanism

CHAMBERING_STARTLOOPABLE_CLOSED_EXTRA9
CHAMBERING_STARTLOOPABLE_CLOSED10

start loop chambering

CHAMBERING_ENDLOOPABLE11

end loop chambering

CHAMBERING_STARTLOOPABLE_CLOSED_KEEP12

start loop chambering and keep last bullet

CHAMBERING_STARTLOOPABLE_OPENED13
CHAMBERING_STARTLOOPABLE_CLOSED_WITHCHAMBER14
CHAMBERING_STARTLOOPABLE_SHOTGUN_UNCOCKED15
CHAMBERING_STARTLOOPABLE_SHOTGUN_COCKED16
CHAMBERING_DOUBLE_117
CHAMBERING_DOUBLE_218
CHAMBERING_DOUBLE_319
CHAMBERING_DOUBLE_420
CHAMBERING_CROSSBOW_OPENED21

chambering crossbow

CHAMBERING_CROSSBOW_CLOSED22

chambering crossbow

CHAMBERING_CROSSBOW_FULL23

chambering crossbow

CHAMBERING_DOUBLE_FIREOUT_EJECT24

For manual ejecting during reload