DIFF

class CorpseDataSource

Constructors 1

void CorpseData(notnull PlayerBase player, int time_of_death)

Constants 1

const int GET_LIFETIME_TRIES_MAX = 3
Referenced by UpdateCorpseState()

Members 9

int m_iLastUpdateTime
int m_iTimeOfDeath
Referenced by CorpseData()
int m_iMaxLifetime
int m_iCorpseState
int m_iTriesToGetLifetime
float m_LifetimeAdjusted = float.MIN
Referenced by UpdateCorpseState()
float m_LastLifetime = float.MIN
Referenced by UpdateCorpseState()

Methods 2

protected bool CanProgressDecay()
Referenced by UpdateCorpseState()