class ThermalBiasHandler
Constructors 1
void ThermalBiasHandler(PlayerBase player)Referenced by PlayerBase.Init()
Members 3
protected PlayerBase m_Playerprotected PlayerStat<float> m_StatCacheReferenced by GetStat()
protected float m_TemporaryResistanceTimeReferenced by Add(), GetTemporaryResistance(), OnStoreLoad()
Show 4 more
, OnStoreSave(), OnTick(), SetTemporaryResistance(), and ThermalBiasHandler()Methods 9
private PlayerStat<float> GetStat()References Class.Cast(), PlayerBase.GetPlayerStats(), PlayerStats.GetStatObject()
Show 2 more
, m_Player, and m_StatCachevoid OnTick(float deltaT)References m_TemporaryResistanceTime
Referenced by PlayerBase.OnScheduledTick()
float Get()Referenced by DebugMonitorValues.CheckThermalBias(), HeatComfortMdfr.OnTick(), HeatStrokePhase1Mdfr.ActivateCondition()
Show 11 more
, HeatStrokePhase1Mdfr.DeactivateCondition(), HeatStrokePhase2Mdfr.ActivateCondition(), HeatStrokePhase2Mdfr.DeactivateCondition(), HeatStrokePhase2Mdfr.OnTick(), HeatStrokePhase3Mdfr.ActivateCondition(), HeatStrokePhase3Mdfr.DeactivateCondition(), HeatStrokePhase3Mdfr.OnTick(), HeatStrokePhase4Mdfr.ActivateCondition(), HeatStrokePhase4Mdfr.DeactivateCondition(), HeatStrokePhase4Mdfr.OnTick(), and PlayerBase.EEHitBy()void Add(float value)void Set(float value)void SetTemporaryResistance(float time)float GetTemporaryResistance()References m_TemporaryResistanceTime
void OnStoreSave(ParamsWriteContext ctx)Referenced by PlayerBase.OnStoreSave()
bool OnStoreLoad(ParamsReadContext ctx, int version)Referenced by PlayerBase.OnStoreLoad()