DIFF

class EffectTriggerSource

EffectTrigger CylinderTrigger Trigger TriggerEvents ScriptedEntity EntityAI Entity ObjectTyped Object IEntity Managed

All members, including inherited

Constructors 1

Members 11

int m_AroundPartId

The main particles spawned around player when in trigger

int m_TinyPartId

The smaller particles spawned around player when in trigger

EffectArea m_EffectArea
Referenced by GetEffectArea(), and Init()
int m_EffectsPriority
Referenced by GetEffectsPriority(), and Init()
Referenced by DebugDmgTrigger()
bool m_DebugShapeActiveDIAG_DEVELOPER
Referenced by DebugDmgTrigger()

Methods 16

void SetLocalEffects(int aroundPartId, int tinyPartId, int ppeRequesterIdx)
void Init(EffectArea area, int priority)
int GetEffectsPriority()
string GetAmbientSoundsetName()
override void EOnFrame(IEntity other, float timeSlice)
References m_DeltaTime
override bool CanAddObjectAsInsider(Object object)
override bool ShouldRemoveInsider(TriggerInsider insider)
static void TriggerEffect(EntityAI insider, typename triggerType)