class CTActorSource
CTActor › CTObjectFollower › ScriptedWidgetEventHandler › Managed
All members, including inherited
Constructors 2
void CTActor(int index, vector pos, vector orient, string type, array<string> items, string hands_item, CameraToolsMenu parent)References Class.Cast(), CTObjectFollower.CreateFollowedObject(), WorkspaceWidget.CreateWidgets()
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, Widget.FindAnyWidget(), CGame.GetWorkspace(), Widget.SetHandler(), SetHandsItem(), SetItems(), TextWidget.SetText(), int.ToString(), CTObjectFollower.m_FollowerButton, CTObjectFollower.m_FollowerRoot, m_Index, m_IndexWidget, CTObjectFollower.m_Menu, CTObjectFollower.m_Orientation, and CTObjectFollower.m_Positionvoid ~CTActor()References CTObjectFollower.m_FollowerRoot
Members 6
protected Widget m_Rootprotected TextWidget m_IndexWidgetReferenced by CTActor()
protected string m_HandsItemprotected EntityAI m_HandsItemObjReferenced by SetHandsItem()
Methods 7
string GetActorType()Referenced by CameraToolsMenu.SaveData()
void AddItem(string item)References Class.Cast(), GameInventory.CreateAttachment(), EntityAI.GetInventory()
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, array.Insert(), CTObjectFollower.m_FollowedObject, and m_ItemsReferenced by CameraToolsMenu.AddItem()
References Class.Cast(), GameInventory.CreateAttachment(), EntityAI.GetInventory()
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, CTObjectFollower.m_FollowedObject, and m_Itemsvoid SetHandsItem(string item)void Reset()References CTObjectFollower.CreateFollowedObject(), CTObjectFollower.DestroyFollowedObject(), GetItems()
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, Object.GetType(), SetHandsItem(), SetItems(), CTObjectFollower.m_FollowedObject, and m_HandsItemReferenced by CameraToolsMenu.Stop()