class ContentDLCStorePrompt
ContentDLCStorePrompt › UIScriptedMenu › UIMenuPanel › Managed
Informs the player that a DLC is missing and opens the platform store once the warning has been confirmed.
Members 3
protected static ref ContentDLCStorePrompt m_Instanceprotected EDLCId m_DLCIdprotected int m_DialogIdMethods 4
static void WarnAndOpenStore(EDLCId dlcId)Warns the player about the missing DLC, the store is opened once the warning is confirmed.
dlcId- ID of the DLC the player does not own
References new ContentDLCStorePrompt(), ContentDLC.IsValidDLCID(), ShowWarning()
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, m_InstanceReferenced by ServerBrowserMenuNew.Play()
protected void ShowWarning(EDLCId dlcId)Referenced by WarnAndOpenStore()
protected static void OpenStore(EDLCId dlcId)Runs from the call queue, so the prompt is released outside of the modal callback
References ScriptCallQueue.Call(), DayZGame.GetCallQueue(), UIScriptedMenu.OnModalResult()