DIFF

class ServerBrowserMenuNew

ServerBrowserMenuNew › UIScriptedMenu › UIMenuPanel › Managed

Constructors 1

Members 14

protected Widget m_Play
Referenced by Init(), IsFocusable(), and OnClick()
protected TextWidget m_PlayButtonLabel
Referenced by Init(), and SelectServer()
protected TextWidget m_OpenStoreButtonLabel
Referenced by Init(), OnClick(), and SelectServer()
protected Widget m_Back
Referenced by BackButtonFocus(), Init(), IsFocusable()
Show 1 more, OnClick()
protected Widget m_CustomizeCharacter
Referenced by Init(), IsFocusable(), and OnClick()
protected TextWidget m_PlayerName
Referenced by Init(), and Refresh()
protected TabberUI m_Tabber
Referenced by ~ServerBrowserMenuNew(), GetSelectedTab(), Init()
Show 1 more, Update()
protected ref ServerBrowserTab m_OfficialTab
protected ref ServerBrowserTab m_CommunityTab
protected ref ServerBrowserTab m_FavoritesTab
protected ref ServerBrowserTab m_LANTab
protected TabType m_IsRefreshing = TabType.NONE
protected ServerBrowserEntry m_SelectedServer

Methods 51

protected void OnInputPresetChanged()
override bool OnClick(Widget w, int x, int y, int button)
override bool OnMouseEnter(Widget w, int x, int y)
override bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
void AddFavoritesToFilter(GetServersInput input)
bool SetFavoriteConsoles(string ipAddress, int port, bool favorite)
void Back()
Referenced by OnClick(), and Update()
void UpdateXButtonLabel(string text)
Referenced by FilterFocus()
void UpdateThumbRButtonLabel(string text)
Referenced by ServerListFocus()
void BackButtonFocus()
References SetFocus(), and m_Back
override bool OnFocus(Widget w, int x, int y)
override bool OnFocusLost(Widget w, int x, int y)
bool IsFocusable(Widget w)
Referenced by OnFocus(), OnFocusLost(), OnMouseEnter()
Show 1 more, OnMouseLeave()
void SaveFavoriteServersConsoles()
void Play(bool warnAboutMissingDLC = true)
warnAboutMissingDLC
when false the store is opened right away, used where the player has already been told the DLC is missing
Referenced by Connect(), and OnClick()
void NextCharacter()
void PreviousCharacter()
void ColorHighlight(Widget w)
Referenced by OnFocus(), and OnMouseEnter()
void ColorNormal(Widget w)
Referenced by OnFocusLost(), and OnMouseLeave()
void ButtonSetText(Widget w, string text)
void ButtonSetColor(Widget w, int color)
Referenced by ColorHighlight(), and ColorNormal()
void ButtonSetTextColor(Widget w, int color)
Referenced by ColorHighlight(), and ColorNormal()
override void OnShow()