class CAContinuousTransferQuantitySource
CAContinuousTransferQuantity › CAContinuousBase › CABase
All members, including inherited
Constructors 1
void CAContinuousTransferQuantity(float quantity_filled_per_second)References m_QuantityFilledPerSecond
Members 7
protected float m_SpentQuantityprotected float m_QuantityFilledPerSecondprotected float m_TimeToCompleteMethods 5
override void Setup(ActionData action_data)override int Execute(ActionData action_data)References CalcAndSetQuantity(), Class.CastTo(), DayZPlayerImplement.GetDeltaT()
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, ActionTarget.GetObject(), ItemBase.GetQuantity(), ItemBase.GetQuantity(), ItemBase.GetQuantityMax(), CAContinuousBase.OnCompletePogress(), ActionBase.SendMessageToClient(), float.ToString(), CABase.m_Action, m_ItemQuantity, ActionData.m_MainItem, ActionData.m_Player, m_QuantityFilledPerSecond, m_SourceQuantity, m_SpentQuantity, ActionData.m_Target, and m_TargetUnitsoverride override int Cancel(ActionData action_data)override float GetProgress()void CalcAndSetQuantity(ActionData action_data)