DIFF

class ActionDataSource

Constructors 1

void ActionData()
References m_State

Members 15

ref ActionBase m_Action
Referenced by ActionBase.SetupAction(), ActionBaseCB.OnFinish(), ActionContinuousBaseCB.CancelCondition()
Show 38 more, ActionContinuousBaseCB.EndActionComponent(), ActionContinuousBaseCB.InitActionComponent(), ActionDebug.SetupAction(), ActionDestroyPartCB.CreateActionComponent(), ActionEmptyBottleBaseCB.EndActionComponent(), ActionFillBottleBaseCB.CreateActionComponent(), ActionInteractBaseCB.InitActionComponent(), ActionInteractLoopBaseCB.CancelCondition(), ActionManagerBase.GetACProgressWidgetMultiplier(), ActionManagerBase.GetActionComponentProgress(), ActionManagerBase.GetActionState(), ActionManagerBase.GetRunningAction(), ActionManagerBase.LocalInterrupt(), ActionManagerBase.OnActionEnd(), ActionManagerBase.Update(), ActionManagerClient.EndOrInterruptCurrentAction(), ActionManagerClient.InputsUpdate(), ActionManagerClient.LockInventory(), ActionManagerClient.OnActionEnd(), ActionManagerClient.ProcessActionInputEnd(), ActionManagerClient.ProcessActionRequestEnd(), ActionManagerClient.UnlockInventory(), ActionManagerClient.Update(), ActionManagerServer.EndOrInterruptCurrentAction(), ActionManagerServer.OnActionEnd(), ActionManagerServer.StartDeliveredAction(), ActionManagerServer.Update(), ActionPushObjectCB.EndActionComponent(), ActionRaiseAndViewCB.OnStateChange(), ActionSingleUseBaseCB.InitActionComponent(), ActionUnfoldMapCB.OnFinish(), AnimatedActionBase.CheckAnimationEvent(), AnimatedActionBase.OnAnimationEvent(), CABase.Init(), CAContinuousBase.OnCompletePogress(), CAContinuousRepeatFishing.OnSignalEnd(), CAContinuousRepeatFishing.OnSignalStart(), and PluginAdminLog.OnContinouousAction()
int m_State
Referenced by ActionBase.GetState(), ActionBase.Start(), ActionBaseCB.GetActionState()
Show 41 more, ActionBaseCB.OnFinish(), ActionBaseCB.ProgressActionComponent(), ActionCarHornLong.OnEndInput(), ActionContinuousBaseCB.CancelCondition(), ActionContinuousBaseCB.EndActionComponent(), ActionContinuousBaseCB.InitActionComponent(), ActionContinuousBaseCB.UserEndsAction(), ActionData(), ActionDropItemCB.EndActionComponent(), ActionFishingNew.OnEndInput(), ActionFishingNewCB.EndActionComponent(), ActionGetInTransport.OnUpdate(), ActionGetOutTransport.OnUpdate(), ActionInteractBaseCB.EndActionComponent(), ActionInteractBaseCB.InitActionComponent(), ActionInteractLoopBaseCB.CancelCondition(), ActionLightItemOnFireWithBlowtorch.OnUpdateServer(), ActionManagerBase.GetActionState(), ActionManagerBase.OnSyncJuncture(), ActionManagerBase.Update(), ActionManagerClient.ActionStart(), ActionManagerClient.EndOrInterruptCurrentAction(), ActionManagerClient.Update(), ActionManagerServer.EndOrInterruptCurrentAction(), ActionManagerServer.StartDeliveredAction(), ActionManagerServer.Update(), ActionPushObject.OnEndInput(), ActionPushObject.OnUpdate(), ActionPushObjectCB.EndActionComponent(), ActionReadPaper.OnUpdate(), ActionSingleUseBaseCB.EndActionComponent(), ActionSingleUseBaseCB.InitActionComponent(), ActionSwitchSeats.OnUpdate(), ActionUnfoldMap.OnEndRequest(), ActionUnfoldMapCB.OnFinish(), ActionUnrestrainSelfCB.EndActionComponent(), ActionWashHandsItem.OnEndServer(), ActionWashHandsWaterOne.OnEndServer(), ActionWashHandsWellOne.OnEndServer(), ActionWritePaper.OnUpdate(), and FirearmActionBase.Start()
int m_RefreshReservationTimer
int m_RefreshJunctureTimer

Methods 1

event float OnJunctureTimedOut()