class ActionDetachSource
ActionDetach › ActionInteractBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionDetach()Members 1
string m_ItemName = ""Methods 7
override void CreateConditionComponents()override bool HasProneException()override typename GetInputType()override bool HasProgress()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnExecute(ActionData action_data)override void CreateAndSetupActionCallback(ActionData action_data)References Human.AddCommandModifier_Action(), Class.Cast(), Class.CastTo()