class ActionEmptyBottleBaseSource
ActionEmptyCookingPot › ActionEmptyBottleBase › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionEmptyBottleBase()Methods 10
override void CreateConditionComponents()override bool HasTarget()override bool HasAlternativeInterrupt()Referenced by UseAlternativeInterrupt()
override bool UseAlternativeInterrupt(ActionData action_data)override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References EntityAI.GetIsFrozen(), ItemBase.GetQuantity(), ItemBase.GetQuantityMin()
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, ItemBase.IsLiquidPresent(), CGame.IsMultiplayer(), and CGame.IsServer()override bool ActionConditionContinue(ActionData action_data)override void OnStartAnimationLoop(ActionData action_data)References SendRPC()
override void OnEndAnimationLoop(ActionData action_data)References SendRPC()
override void OnEndServer(ActionData action_data)protected void SendRPC(ActionData actionData, bool enable)