class ActionPickUpMotorbike
ActionPickUpMotorbike › ActionInteractBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 150
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionInteractBase
- ActionPickUpMotorbike
- ActionInteractBase
- AnimatedActionBase
- ActionBase
Methods 9
override void CreateConditionComponents()References new CCINone(), new CCTCursor(), ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool HasProgress()override bool IsLockTargetOnUse()override bool IsInstant()override bool CanBeUsedInVehicle()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void Start(ActionData action_data)References Class.Cast(), ActionTarget.GetObject(), Motorbike.PickUp()
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, AnimatedActionBase.Start(), and ActionData.m_Targetoverride int GetActionCategory()override bool AddActionJuncture(ActionData action_data)