class CCTCursorSource
CCTCursor › CCTBase
All members, including inherited
Constructors 1
void CCTCursor(float maximal_target_distance = UAMaxDistances.DEFAULT)References m_MaximalActionDistanceSq
Referenced by ActionAttachOnSelection.CreateConditionComponents(), ActionCloseDoors.CreateConditionComponents(), ActionCraftBoneKnifeEnv.CreateConditionComponents()
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, ActionCraftStoneKnifeEnv.CreateConditionComponents(), ActionDeconstructShelter.CreateConditionComponents(), ActionDisarmExplosive.CreateConditionComponents(), ActionDisarmExplosiveWithRemoteDetonatorUnpaired.CreateConditionComponents(), ActionDrinkThroughContinuous.CreateConditionComponents(), ActionDrinkWellContinuous.CreateConditionComponents(), ActionHarvestCrops.CreateConditionComponents(), ActionMineBush.CreateConditionComponents(), ActionMineBushByHand.CreateConditionComponents(), ActionMineRock.CreateConditionComponents(), ActionMineTree.CreateConditionComponents(), ActionOpenDoors.CreateConditionComponents(), ActionOperatePanel.CreateConditionComponents(), ActionPickBerry.CreateConditionComponents(), ActionRemovePlant.CreateConditionComponents(), ActionRemoveSeed.CreateConditionComponents(), ActionRepairCarChassisWithBlowtorch.CreateConditionComponents(), ActionRepairCarPart.CreateConditionComponents(), ActionRepairCarPartWithBlowtorch.CreateConditionComponents(), ActionRepairItemWithBlowtorch.CreateConditionComponents(), ActionRepairShelter.CreateConditionComponents(), ActionRepairVehiclePartBase.CreateConditionComponents(), and ActionTurnValve.CreateConditionComponents()Constants 3
const float HEIGHT_ERECT = 1.6const float HEIGHT_CROUCH = 1.05const float HEIGHT_PRONE = 0.66Members 1
protected float m_MaximalActionDistanceSqMethods 1
override bool Can(PlayerBase player, ActionTarget target)