class ActionRepairShelter
ActionRepairShelter › ActionRepairTent › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Methods 4
override void CreateConditionComponents()References new CCTCursor(), ActionBase.m_ConditionItem, ActionBase.m_ConditionTarget
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, UAMaxDistances.SMALLoverride bool IsUsingProxies()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References PluginRepairing.CanRepair(), Class.Cast(), Class.CastTo()
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, ActionTarget.GetObject(), and GetPlugin()override void OnFinishProgressServer(ActionData action_data)