class UAMaxDistances
Constants 9
const float SMALL = 1.3Referenced by ActionAnimateMotorbikeSeat.CreateConditionComponents(), ActionExtinguishFireplaceByLiquid.CreateConditionComponents(), ActionHarvestCrops.CreateConditionComponents()
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, ActionLockAttachment.CreateConditionComponents(), ActionMineBush.CreateConditionComponents(), ActionMineTree.CreateConditionComponents(), ActionPushCar.ActionCondition(), ActionRemovePlant.CreateConditionComponents(), ActionRemoveSeed.CreateConditionComponents(), ActionRepairShelter.CreateConditionComponents(), and ActionRepairTent.CreateConditionComponents()const float DEFAULT = 2.0Referenced by ActionActivateTrap.CreateConditionComponents(), ActionAnimateCarSelection.ActionCondition(), ActionAnimateSeats.ActionCondition(), and 131 more
const float REPAIR = 3.0Referenced by ActionRepairCarChassisWithBlowtorch.CreateConditionComponents(), ActionRepairCarPart.CreateConditionComponents(), ActionRepairCarPartWithBlowtorch.CreateConditionComponents()
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, ActionRepairItemWithBlowtorch.CreateConditionComponents(), ActionRepairMotorbikeChassisWithBlowtorch.CreateConditionComponents(), ActionRepairMotorbikePart.CreateConditionComponents(), ActionRepairMotorbikePartWithBlowTorch.CreateConditionComponents(), and ActionRepairVehiclePartBase.CreateConditionComponents()const float LARGE = 8.0const float LADDERS = 1.3Referenced by ActionEnterLadder.ActionCondition()
const float BASEBUILDING = 20const float FISHING = 20.0Referenced by ActionFishingNew.CreateConditionComponents()
const float BASEBUILDING_SHORT = 1.0const float EXPLOSIVE_REMOTE_ACTIVATION = 100.0