class ActionBuildPartSwitch
ActionBuildPartSwitch › ActionSingleUseBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 149
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionSingleUseBase
- ActionBuildPartSwitch
- ActionSingleUseBase
- AnimatedActionBase
- ActionBase
DEPRECATED
Methods 9
override void CreateConditionComponents()References new CCTNonRuined(), UAMaxDistances.BASEBUILDING, ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool IsInstant()override bool RemoveForceTargetAfterUse()override bool UseAcknowledgment()override bool CanBeUsedLeaning()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnStartClient(ActionData action_data)override void OnStartServer(ActionData action_data)void SetNextIndex(ActionData action_data)