class ActionAnimateCarSelection
ActionAnimateCarSelection › ActionInteractBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Members 1
string m_AnimSource = ""Referenced by ActionCondition(), OnStartServer(), ActionAnimateMotorbikeSeat.ActionCondition()
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, ActionAnimateSeats.ActionCondition(), and ActionAnimateSeats.AddActionJuncture()Methods 4
override void CreateConditionComponents()References new CCINone(), new CCTNone(), ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnStartServer(ActionData action_data)References Class.CastTo(), Entity.GetAnimationPhase(), ActionTarget.GetObject()
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, AnimatedActionBase.OnStartServer(), Entity.SetAnimationPhase(), m_AnimSource, and ActionData.m_Targetoverride void OnEndServer(ActionData action_data)References AnimatedActionBase.OnEndServer()