class ActionDismantlePartInstantDebugDIAG_DEVELOPER
ActionDismantlePartInstantDebug › ActionInstantBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 127
- ActionBase_Basic
- ActionBase
- ActionInstantBase
- ActionDismantlePartInstantDebug
- ActionInstantBase
- ActionBase
Constructors 1
void ActionDismantlePartInstantDebug()DIAG_DEVELOPERReferences ActionBase.m_Text
Methods 5
override bool HasTarget()DIAG_DEVELOPERoverride void CreateConditionComponents()DIAG_DEVELOPERReferences new CCINone(), new CCTCursor(), ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)DIAG_DEVELOPERReferences EntityAI.CanUseConstruction(), Class.Cast(), Class.CastTo()
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, array.Count(), Object.GetActionComponentNameList(), ActionTarget.GetComponentIndex(), PlayerBase.GetConstructionActionData(), EntityAI.GetConstructionBasic(), ConstructionBase.GetConstructionPart(), ConstructionActionData.GetFastConstructionMode(), ActionTarget.GetObject(), ConstructionPart.IsBuilt(), and ConstructionActionData.SetTargetPart()override void OnActionInfoUpdate(PlayerBase player, ActionTarget target, ItemBase item)DIAG_DEVELOPERoverride void OnStartServer(ActionData action_data)DIAG_DEVELOPER