class ActionCraftBoneKnifeEnv
ActionCraftBoneKnifeEnv › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 163
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionContinuousBase
- ActionCraftBoneKnifeEnv
- ActionContinuousBase
- AnimatedActionBase
- ActionBase
Methods 4
override void CreateConditionComponents()References new CCTCursor(), UAMaxDistances.DEFAULT, ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnFinishProgressServer(ActionData action_data)override string GetSoundCategory(ActionData action_data)