class ActionMineRock
ActionMineRock › ActionMineBase › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Methods 3
override void CreateConditionComponents()References new CCTCursor(), UAMaxDistances.DEFAULT, ActionBase.m_ConditionItem
Show 1 more
, ActionBase.m_ConditionTargetoverride bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override string GetSoundCategory(ActionData action_data)