DIFF

class ActionVehicleHornLong

ActionVehicleHornLong › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic

Constructors 1

void ActionVehicleHornLong()

Methods 16

override bool HasTarget()
override bool HasProgress()
override bool CanBeUsedInVehicle()
override typename GetInputType()
override bool UseMainItem()
override void CreateConditionComponents()
override ActionData CreateActionData()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void OnUpdate(ActionData action_data)

special case - manually ends the action on exec event

override void OnEndServer(ActionData action_data)