class ActionSwitchSeatsSource
ActionSwitchSeats › ActionBase › ActionBase_Basic
All members, including inherited
Constructors 1
void ActionSwitchSeats()References ActionBase.m_LockTargetOnUse, ActionBase.m_SpecialtyWeight, ActionBase.m_StanceMask
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, ActionBase.m_TextMethods 6
override void CreateConditionComponents()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override void OnStart(ActionData action_data)override void OnUpdate(ActionData action_data)References ActionBase.End(), Human.GetCommand_Vehicle(), HumanCommandVehicle.IsSwitchSeat()
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, ActionData.m_Player, and ActionData.m_Stateoverride bool CanBeUsedInVehicle()override bool AddActionJuncture(ActionData action_data)