class ActionWetClothingFromContainer
ActionWetClothingFromContainer › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Full hierarchyFull members 165
- ActionBase_Basic
- ActionBase
- AnimatedActionBase
- ActionContinuousBase
- ActionWetClothingFromContainer
- ActionContinuousBase
- AnimatedActionBase
- ActionBase
Constants 1
static const float WET_PER_QUANTITY = 0.001Referenced by ActionWetClothingFromContainerCB.CreateActionComponent()
Methods 10
override void CreateConditionComponents()References new CCTNonRuined(), UAMaxDistances.DEFAULT, ActionBase.m_ConditionItem
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, ActionBase.m_ConditionTargetoverride bool HasAlternativeInterrupt()override bool UseAlternativeInterrupt(ActionData action_data)override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)override bool ActionConditionContinue(ActionData action_data)override void OnFinishProgressServer(ActionData action_data)override void OnEndServer(ActionData action_data)override void OnStartAnimationLoop(ActionData action_data)References SendRPC()
override void OnEndAnimationLoop(ActionData action_data)References SendRPC()
protected void SendRPC(ActionData actionData, bool enable)