class CarWheelSource
CarWheel › InventoryItemSuper
Derived classes
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Members 2
protected string m_AttachSound = "Offroad_Wheel_Attach_SoundSet"Referenced by OnWasAttached()
protected string m_DetachSound = "Offroad_Wheel_Remove_SoundSet"Referenced by OnWasDetached()
Methods 10
proto native float GetRadius()Returns current wheel radius.
Referenced by CarScript.EOnPostSimulate()
proto native float GetWidth()Returns wheel width.
override bool DisplayNameRuinAttach()override bool ShowZonesHealth()References Class.Cast(), GameInventory.DropEntityWithTransform(), ItemBase.EEHealthLevelChanged()
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, IEntity.GetChildren(), EntityAI.GetInventory(), GetRuinedReplacement(), IEntity.GetSibling(), IEntity.GetTransform(), EntityAI.IsLockedInSlot(), IEntity.RemoveChild(), GameInventory.ReplaceItemWithNew(), new ReplaceWheelLambda(), TurnItemIntoItemLambda.SetTransferParams(), ItemBase.UnlockFromParent(), and GameConstants.STATE_RUINEDReferenced by CarWheel_Ruined.EEHealthLevelChanged()
override int GetMeleeTargetType()override void SetActions()References Object.GetPosition(), ItemBase.OnWasAttached(), SEffectManager.PlaySound()
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, EffectSound.SetAutodestroy(), and m_AttachSoundReferences Object.GetPosition(), ItemBase.OnWasDetached(), SEffectManager.PlaySound()